I really feel like this won't/can't be enforced.
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Oh I didn't own my steam account it was created for my future children. it's a trust.
Lol. That's hilarious. But unfortunately you never owned the games in the first place. You rented the privilege to play the game for life?...life of the rental company or your life only? Oh man, we gotta go thru the small print on this.
I understand for the life of the company. But it's not even my steam account. It's my child's who's currently -5 years old (give or take). I did create it on their behalf a decade ago to redeem the free games on their behalf and gift them games I think they'll enjoy.
Did anyone actually think they? Is there anywhere where it is allowed to share your username and password with anyone else in order to use your account, whether you live or not?
What they dont know wont hurt you
But I want to hurt them, a lot
Then do it anonymously
So you can inherit a house, but not a freakin' game... is that even legal?
Well you're really just inheriting a subscription to the house, you have to keep paying the annual fees or the state takes it away from you.
The issue is that steam (like the other stores except gog) doesnt sell games, they sell licenses.
Depends on what country you live in. Just because they call is that doesn't mean the law and courts will see it their way.
Relatedly, check out www.StopKillingGames.com. When you buy a game without an expiration date on the box it either is illegal or should be explicitly made illegal to destroy your copy of the game when the company shuts down their servers. Stop Killing Games is a campaign to stop this from happening, and it's actually getting some progress like being noticed and picked up by politicians. If you know Freeman's Mind, Civil Protection, or Ross's Game Dungeon, this campaign was started by Ross Scott (Accursed Farms) who made all of those.
Edit: quote from the FAQ in the website:
Q: Aren't games licensed, not sold to customers?
A: The short answer is this is a large legal grey area, depending on the country. In the United States, this is generally the case. In other countries, the law is not clear at all, since license agreements cannot override national laws. Those laws often consider videogames as goods, which have many consumer protections that apply to them. So despite what the license agreement may say, in some countries you are indeed sold your copy of the game license. Some terms still apply, however. For example, you are typically only sold your individual copy of the game license for personal use, not the intellectual property rights to the videogame itself.
Rare steam L
Assuming that the world continues to exist in a way that lets me have a steam account at the time of my natural lifespans average end (another... 46 years):
My steam library grows at a slower rate than my mass storage has, and I'm quite confident that one will be able to fit my entire steam library as it currently is on a normal and affordable drive in at most 15 years.
With those two facts in play I can remain confident in my ability to crack everything I own (assuming I even want everything) and safely store it for at-will passing down to as many people as I want.
But thanks for the reminder to not blindly trust you, Valve. Always useful to have those.
Seems like a shitty hill to die, sacrificing entire generations of family remaining on your platform over old obsolete games on a subscription service. Tell me the video game industry is stale without telling me the video game industry is stale.
Especially when you can just go to steamunlocked on the clearnet with just a web browser
I had been literally planning on putting my Steam account in the will...
Fr, mine is worth a good $6000+...
doesn't matter, I don't have any friends anyway.