Reason #150 on why Fallout New Vegas is the best Fallout:
Bethesda despises it so much that it'll never get an update, remaster, or get repacked into an anniversary edition.
No Todds, No Masters
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Reason #150 on why Fallout New Vegas is the best Fallout:
Bethesda despises it so much that it'll never get an update, remaster, or get repacked into an anniversary edition.
No Todds, No Masters
Yeah I know, the show came out and everyone is hyped because of that. But maybe put those resources into fixing shit in Starfield?
Shouldn't they just beg Bethesda to incorporate the script extenders directly into the new releases or the script extender devs to update?
No, they're not.
Todd Howard: we hear you fans, we are currently working on updates for Morrowind, Starfield and Elder Scrolls Online which will break add-on/mod support and ruin the frame rate for those games instead of just FO4!
I'd be thrilled to get another Morrowind expansion.
Too bad, you get a battlepass instead!
Elder Scrolls Online isn't a Bethesda (BGS) game.
I play vanilla. As long as the updates stop my constant crashes on Linux, update away.
I play vanilla
constant crashes
Yeah that sounds right.
I mean, I get it, I do, I love modding... But can't they just not upgrade or even downpatch?
It’s not that they can’t, it’s that people are getting blindsided by updates to a game which supposedly hasn’t received updates for over half a decade, and downgrading on Steam is a surprisingly huge PITA. The Midnight Ride recommends patching, fwiw.
How can you even downgrade on steam?
you download the corresponding depots using the console / steamcmd. Here's the process using the console.
Why are they accepting automatic updates???
In my particular case, I just didn’t know it was enabled (my modding guide mentioned a way to stop it, but I guess I did it incorrectly). The game hadn’t received updates in half a decade, and I don’t really use Steam for anything else. Apparently, I wasn’t the only one in that boat.
Because the game is old and hasn't been worked on in years. They're no reason to even think about turning off updates for it unless you happen to know the random years later update is coming.
But I learned the hard way awhile ago with Xcom 2. They "update" that all the time, but don't do anything to the game, is just the shitty launcher they keep updating every month.
Manual updates are the way. Pin your versions.
Steam doesn't have a version pinning. Automatic updates are forced.
I thought TMR was getting discontinued over this?
No, fortunately enough. A FO5 written by Obsidian could be released as a bug-free superset of FO4, but includes the whole USA and the moddinglinked people would still be trying to mod FO4.
They can. The issue is it'd eventually split the community. Mods that no longer have support will be lost, and the ones that do will either decide it isn't worth updating each time or have to put up two versions. It also creates needless new work for people, especially the F4SE devs.
Just look at the current state of Skyrim modding.
Aside from some still holding to LE. There are the 1.5.97 SE users and the 1.6+ AE users. And there have been at least one or two more updates in the 1.6 line that also caused more issues and require their own dedicated builds of various mods.
Its fucked
Damn shame. I hope they don't touch my baby NV.