this post was submitted on 16 Apr 2025
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Help support. Please make Affinity possible on Linux!

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[–] [email protected] 2 points 3 weeks ago (1 children)

I'm almost sure it works with wine

[–] [email protected] 3 points 3 weeks ago (1 children)

It requires a custom version of wine

[–] [email protected] 1 points 2 weeks ago (1 children)
[–] [email protected] 1 points 2 weeks ago (1 children)

Because for it to run it needs a patched version of wine with dxcore support(or smth like this)

[–] [email protected] 1 points 2 weeks ago

Ok, makes sense

[–] [email protected] 51 points 3 weeks ago (3 children)

Yea yea. I'd love it, but it would still be a proprietary product you'd be tied into as a customer. I'd rather support Graphite when I can https://graphite.rs/ as well as Krita and Inkscape.

[–] [email protected] 15 points 3 weeks ago (4 children)

I don't mind paying for good software on Linux. I don't understand this idea that everything Linux should be free.

[–] [email protected] 5 points 3 weeks ago

That's not what people demand, it's a side effect of users demanding software be open source and developers saying that's not economically viable.

[–] [email protected] 4 points 3 weeks ago* (last edited 3 weeks ago)

I don't mind paying for software either. I own Affinity & Zbrush licenses. However I run the risk that in the future, these products may be sold to the highest bidder and development stalls (as it happened a couple years ago in the case of Zbrush) or interoperability suffers. When this happens, not only is your database of scenes and files obsolete, you also have to go through the process of learning a different program, and DCCs are... huge. Whole factories. It's very hard to reinvest the time necessary to learn them inside out and be proficient again. It is also impossible to contribute to a non-open codebase. Proprietary programs are ticking bombs.

[–] [email protected] 12 points 3 weeks ago

It's not that paying for things is bad. The problem is that good software is vital to digital artists' income, and both purchasing and learning that software is a substantial investment. When a company sells or otherwise enshittifies their software, the artist is then put in a very hard place. Open-source software is the only way to combat that unfortunately likely scenario. By all means, please pay for that software if you can afford to. Doing so subsidizes usage for less fortunate people who may be able to better their situation as a direct result of your generosity.

[–] [email protected] 8 points 3 weeks ago

I have paid (by donating to them) for many of the open source software I use, so I don't think that everything should be free (as beer) but should be free (as freedom) and therefore open source.

[–] [email protected] 5 points 3 weeks ago (1 children)

Oh wow, hadn’t heard of graphite/graphene yet, and it looks so interesting! I rarely explicitly thank a comment that gave me a lot personally, but this time I think I have to. The graphene framework and the concept of artwork as compiled programs is pretty intriguing read! Thanks a bunch!

[–] [email protected] 3 points 3 weeks ago

Nice. Hopefully that matures a bit more but yes the technologies are exciting

[–] [email protected] 11 points 3 weeks ago (1 children)

honestly inkscape is great :D I switched from illustrator after my adobe creative cloud subscription expired, and it's been an easy transition!

[–] [email protected] 4 points 3 weeks ago

Agreed it's very capable today

[–] [email protected] 27 points 3 weeks ago

I work in CGI and I use Photoshop for about 4 hours a day preparing images for clients, of whom use Photoshop and affinity (cheaper and one off payment). in the office, we are at our whits end with windows bugs and its just general annoyances.

we use Linux for rendering, so we've seen the light. but we are forced into using windows for the creative suites. I would love it if affinity were to offer native Linux support, the entire office would love the switch. however I'm very doubtful it will happen.

[–] [email protected] 36 points 3 weeks ago

If you don't start using and contributing to free tooling now, they'll never get better and they'll never be "professional" (whatever that actually means).

You can continue to lock yourself into proprietary tooling, but that result will always be the same: a decent product gets bought, made subscription, get worse in quality while bleeding the customer out via subscription. You are already there will Adobe, and its started for Affinity.

So, the longer you hold out on FOSS tooling, the worse and slower things will be.

Look at how excellent FOSS tools are when they get attention and investment: blender and krita.

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