this post was submitted on 24 Jun 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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If I had to guess, I would say Manga 100% and if I had to put a second place, it would be DENUVO (~~fucked~~) games.

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[–] [email protected] 11 points 2 days ago

Everything that is made with software can be unmade given time.

Denuvo is a temporary road block that had to go so hard to work it breaks games and compatibility.

[–] [email protected] 10 points 2 days ago

Only games bcz of Denuvo

[–] [email protected] 24 points 2 days ago* (last edited 2 days ago) (5 children)

I would say Manga 100%

Why do you think that?

I feel like ebooks will always be considerably easier to pirate than any video/audio files, just because they are so much smaller and can be hoarded (and thus seeded) much more easily.

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[–] [email protected] 29 points 2 days ago (3 children)

Why would manga piracy ever get hard, unless they stopped printing it on paper?

[–] [email protected] 17 points 2 days ago

Even so. You can always make a screencapture.

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[–] [email protected] 11 points 2 days ago* (last edited 2 days ago)

I am not so sure this type of pirate ship is gonna be competitive in a modern environment.

https://en.m.wikipedia.org/wiki/Category:Pirate_ships

[–] [email protected] 7 points 2 days ago (2 children)

Well if u would count games like NFS 2015 which hardcorely locked to server and mostly die forever with some exception like NFS World where people reverse engineered server.

[–] [email protected] 6 points 2 days ago* (last edited 2 days ago)

Battleforge is another good example. It took about 10 years for the community to reverse engineer the server and host their revived version. https://www.skylords.eu/

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