Well, you can't blame developers to not cater to their 1% player base. Especially since that group usually have the most problems and requires more development time.
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Paladins is a pain for this. Game runs fine on proton, and all it needs is some work with EAC to enable linux on multiplayer but despite all the requests they've yet to bother.
At this point I wouldn't be suprised that some dev companies are taking Microsoft kickback money under the table. There is really no excuse for a game not to work on Linux natively on 2023.
I blame Linux distros for being too complicated and unintuitive for 95% of the population, which in turn gives it a negligible market share from a game development perspective.
Huh? Have you touched a GNOME-based distro recently? It's easier to install and use than Windows 11