this post was submitted on 22 Mar 2025
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Blender

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[–] [email protected] 3 points 1 month ago (1 children)
[–] [email protected] 3 points 1 month ago

Thanks! ✌️

[–] [email protected] 3 points 1 month ago (1 children)

This is so cool. I'm new to blender but I'd love to get to this level

[–] [email protected] 3 points 1 month ago

Thanks! I look forward to hopefully seeing some of your stuff on here 😊

Blender has a steep learning curve and it can be pretty disheartening at the start (or certainly that's how it was for me). But the important thing is to stick with it, try to enjoy the process even if the result isn't what you hoped, and eventually you'll get there with enough tutorials and messing around.

[–] [email protected] 7 points 1 month ago (1 children)

In case anyone is interested, this was actually a remake of an old render of mine (which was also a lighting test). I wanted to take the same scene a year later, and give it a totally different vibe.

Which do you prefer?

The older version:

[–] [email protected] 4 points 1 month ago

They both are beautiful and impressive artworks.

Personally, your latest render evokes a sense of warm cleanness. I take it as a sort of illumination of a dark but hopeful place.

Your earlier render feels more outdoorsy (but not necessarily more organic, if that makes any sense). It conveys to me more a spirit of perseverance in contrast to the first one.

That is to say, while everyone may have their own opinions, both pieces of art to me, are incredibly complex works, and you’re clearly insanely talented, so you make it hard to have a preference!

Your latest work does seem to have an incredible amount of meticulous work and effort put into the lighting, and this one seems to focus more on the background, but either way, they are stunning!!

[–] [email protected] 3 points 1 month ago (1 children)

Looks cool, but if I may make a suggestion, the reflection of the light should not be more intense than the light source.

[–] [email protected] 3 points 1 month ago (1 children)

Yeah I went for a value of 2 on caustics because I liked the magical effect, even though it's not physically accurate. Maybe should've stuck with 1 😅

[–] [email protected] 1 points 5 days ago

But you made that choice because you liked how it looked. If you're making expressive, almost surreal art and not just trying to "trick the eye" with photoreal, I think it's cool!

The ability to break physics but maintain believability is the coolest thing about computer graphics. :D

So, I guess it depends what you were going for, and I think the previous advice wasn't bad, but you'll always get people trying to push that realism perfection even if that's not what you're trying to do.

Beautiful render, I really like what you did with this. :)

[–] [email protected] 4 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago

Thanks! 😊

[–] [email protected] 4 points 1 month ago (1 children)

Beautiful work!

What did you use as the floor?

[–] [email protected] 2 points 1 month ago

Thank you! It's a plane with a marble texture from Poly Haven, and then I mixed the roughness with a custom grunge map for some imperfection