this post was submitted on 06 Mar 2025
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[–] [email protected] 28 points 2 months ago (1 children)

The article totally misses the big intervening step between Skyrim/old Bioware and the failure of Starfield/Dragon Age: CDProjectRED.

While those studios largely just made "more of the same", CDPR made Witcher 3 and then Cyberpunk 2077. Both games are way better narrative experiences and pushed RPG forward. Starfield looks very dated in comparison to both, and Dragon Age failed to capture to magic. Baldur's Gate 3 and Kingdom Come: Deliverance 2 are successes because they also bring strong narratives and emotional connections to the stories.

Starfield would have been huge if it had been released soon after Skyrim. But now it just looks old fashioned, and I think the "wide as an ocean, as deep as a puddle" analogy is good for Starfield. Meanwhile Witcher 3 - which is 10 years old! - has quests and storylines with choices and emotional impact. BG3 and KC:D2 are heirs to Witcher 3.

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[–] [email protected] 16 points 2 months ago

Less flash, more passionate people allowed to create. Shocker.

[–] [email protected] 12 points 2 months ago* (last edited 2 months ago) (6 children)

I wish there were more new sci-fi RPGs of that quality.

I do hear CP2077 is good now and I keep meaning to play it.

TBH I'll probably end up enjoying Starfield once I get around to trying it as well.

[–] [email protected] 1 points 2 months ago

Take a look at Exodus.

[–] [email protected] 3 points 2 months ago (5 children)

Yes! BG3 and KC2 devs made amazing games but for some reason decided to have them take place in the most generic, boring medieval/fantasy setting.

I want a pirate RPG, or sci-fi, heck even a hardcore Mario CRPG.

[–] [email protected] 3 points 2 months ago (5 children)

shut your whore mouth about faerun

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[–] [email protected] 6 points 2 months ago (2 children)

I've had cyberpunk since launch and the only thing that has improved is stability. The game is still a hodgepodge of half baked RPG systems, most of which aren't even necessary to interact with. No amount of polish can change the fact that it's a turd underneath.

[–] [email protected] 9 points 2 months ago (1 children)

I can tell you haven't booted the game up recently because they completely redid the perk system and cyberware not too long ago.

CDPR has been atoning for the sin that was their failed launch for years. In my opinion, the game is a good game now.

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[–] [email protected] 7 points 2 months ago (2 children)

I've heard people take that approach with Starfield and still be very disappointed. If it's space you want and are ok with creating your own story, Elite Dangerous is getting a pretty big revival

[–] [email protected] 8 points 2 months ago

the difference is cyberpunk has good direction and writing. starfield's got neither. the problem with cyberpunk wasn't the core of the game, it was bugs. once they fixed most of those the actual direction and story of the game had a chance to shine through.

starfield's problem is the exact opposite. it was praised for being less buggy than the average BGS game, which is faint praise, but the problem is that it's badly designed from the very core. it has bad writing, terrible characters, no direction at all, and no vision. bland, boring and basic. there's no amount of updates that can fix that. the problems aren't technical. there's just no talent there.

[–] [email protected] 4 points 2 months ago (5 children)

Its mostly just that I want a Morrowind/Oblivion/Skyrim with a sci-fi setting. A solid story, lots of side-quests, and a dynamic world that reacts to the player. I'd probably enjoy a modern metropolitan criminal setting as well for an RPG like GTA's settings but Elder-Scrolls/3D-Fallout gameplay but you never see that at all.

Space is cool though.

[–] [email protected] 6 points 2 months ago

I don't think it's a super common opinion, but I really liked Starfield's main story. That said, it completely fails on the dynamic world front. You might be better off with Cyberpunk for now.

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[–] [email protected] 10 points 2 months ago (3 children)

CP2077's story is nice but short (for an RPG these days) but the meat is in the world and side missions.

[–] [email protected] 4 points 2 months ago (1 children)

Is it one of those "play the whole main story and then focus on the side content" situations or "Save the final mission for later because its a proper ending" situations?

[–] [email protected] 7 points 2 months ago

the latter, the main story's final quest lets you know before you start it that's it's a point of no return (though you can also just reload a save from before you do it)

[–] [email protected] 8 points 2 months ago

As I've grown older and busier, I now prefer shorter games. Even when I intentionally try to play games, I may get 2-3 hours a week most weeks. A 100-hour campaign takes me a year to play through.

[–] [email protected] 2 points 2 months ago (2 children)

Doesn't "nice but short but the meat is in the world and side missions" describe most RPGs nowadays?

[–] [email protected] 4 points 2 months ago* (last edited 2 months ago)

Western-style ones, yeah. High-effort side content is CD Projekt's specialty at this point.

[–] [email protected] 3 points 2 months ago

I rarely play any new ones to be honest so I'm not sure. CP2077 just feels for me like they didn't stretch out the main story longer than necessary and put a lot of effort into the world and what's in it.

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