this post was submitted on 24 Feb 2025
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I have a large group (7 players) that I play with on the regular. My saint of a DM though needs a break to which I am happy to oblige with a one-shot or two. I'm looking for a one-shot that would be fun for them at level 5+. We're all experienced players with decent to great table etiquette so the table size only concerns me as far as difficulty is concerned. Any recommendations would be greatly appreciated!

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[–] [email protected] 4 points 7 hours ago (1 children)

Wild sheep chase on dmsguild is my go to for an emergency one shot

[–] [email protected] 1 points 4 hours ago

I worry about that one because I think everyone has played it :-) but that said, totally agree. Excellent adventure.

[–] [email protected] 1 points 9 hours ago* (last edited 9 hours ago) (1 children)

Maybe The Final Voyage of Draengr Thar?

https://1shotadventures.com/the-final-voyage/

I bookmarked it a while back because Bryce Lynch, who is very critical of adventures, has some good things to say in his review:

https://tenfootpole.org/ironspike/?p=9555

He also had pretty high praise for Witches of Frostwyck, which could presumably be adapted for level 5. It looks like it would run longer than a single session, though.

https://tenfootpole.org/ironspike/?p=8235

It might also be worth browsing the categories on his blog's sidebar.

[–] [email protected] 2 points 1 hour ago

This seems like a great adventure! I watched his video talking about it while making dinner tonight. Then I watched it again. I think I'm going to borrow heavily from it and create a D&D centric version.

[–] [email protected] 4 points 9 hours ago (1 children)

I can generally recommend One Shot Wonders. I have run several of their one shots and had a great experience. I am not sure, how much it costs, since I got it during the Kickstarter

[–] [email protected] 2 points 7 hours ago

Awesome. Thank you!

[–] [email protected] 4 points 10 hours ago (1 children)

Do a heist! Best one shots. Can keep it in 5e or try a different system, your choice. I'm attempting one called The Kings Heist in the next couple of weeks.

[–] [email protected] 3 points 10 hours ago

Yeah 5e is good strictly because I know it best. Though we are trying the 2024 mutant. I'll look at the kings heist, thank you for the response!

[–] [email protected] 1 points 10 hours ago (1 children)

Just did one with the family. Was a mystery-abduction tale and I ended up adding in stuff as we went to make it more interesting. I think the baddie was the Veil Keeper or something, and their lair was a time-locked village with a one-way path into it from a dark forest. Dunno what specifics you're asking for, but I can try to share more if you want.

[–] [email protected] 1 points 10 hours ago (1 children)

I do want. That sounds awesome.

[–] [email protected] 2 points 6 hours ago (1 children)

Here's what I remember:

Started in a sleepy town at night in a tavern. NPC comes in and says there's been another abduction.

Everyone runs out and the party joins one of the village rangers who turns out to be a regular NPC for most of the session.

The only lead for the abduction is into the forest. Once the party gets to a certain point, they have an encounter and the ranger leaves, and another NPC shows up who is the leader of the secret village i the forest. They explain that there is no way to leave their village, and they have been hunting a crystal stag (this has the secret item needed to engage the Big Boss, the Veil Keeper, who's been abducting villagers and also is the reason no one can leave the hidden forest village.

Once the party defeats the stag and goes into the Veil Keeper's fortress, they realize the ranger NPC from earlier is the Veil Keeper.

Fill in whatever else you like. I added and changed a ton as we went along to make things more interesting.

[–] [email protected] 1 points 4 hours ago
[–] [email protected] 4 points 11 hours ago (1 children)

Really the only difference is going to scale combat by throwing in an extra bugbear or two, and making better strategic decisions. Or upgrading goblins to hobgoblins to bugbears, or the equivalent of whatever you're facing.

Depending on the player preferences and party makeup, I'd throw them some challenges based on their preferences, like if they're all barbarians give them a lot of stuff to smash.

[–] [email protected] 1 points 10 hours ago

Great advice, thanks catloaf.