this post was submitted on 24 Jan 2024
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[–] [email protected] 0 points 7 months ago

For anyone considering the game, there's a relevant quote from the developer in one of their blog posts, that I think could help them decide whether it's a game for them or not:

Although Pal World is a very interesting game, I would like to add one point: it is not at all suitable for players who prefer single-player games and want to enjoy the story, so please be aware of that. There's almost no story, so those people won't enjoy it. Fans of survival craft genres such as Minecraft and Valheim will enjoy this game.

[–] [email protected] 0 points 7 months ago

Are there any metrics that also include GamePass players? Considering it's included, I have to imagine that's a sizeable chunk.

[–] [email protected] 0 points 7 months ago (1 children)
[–] [email protected] 0 points 7 months ago* (last edited 7 months ago) (1 children)
[–] [email protected] 0 points 7 months ago (1 children)
[–] [email protected] 0 points 7 months ago

Not really, but that record number was set at the height of its release. I was told the number is really high because it took off in China, but it has me wondering why other games haven't done the same. Does Steam no longer include or receive player counts from China? Are other games just not as big of hits there? I am specifically curious if Palworld has a large number of players in China.

[–] [email protected] 0 points 7 months ago (2 children)

I'm not a fan of survival games. Is Palworld that fun? I may give it a try. It's on Game pass anyway.

[–] [email protected] 0 points 7 months ago (1 children)

Why not go watch a few live streams first?

[–] [email protected] 0 points 7 months ago (1 children)
[–] [email protected] 0 points 7 months ago (2 children)
[–] [email protected] 0 points 7 months ago (1 children)

Live streams are boring. Regardless of the language.

[–] [email protected] 0 points 7 months ago

French is not a language, it's a way of living

[–] [email protected] 0 points 7 months ago
[–] [email protected] 0 points 7 months ago (1 children)

nintendo did it to themselves, the one franchise they refused to innovate in

[–] [email protected] 0 points 7 months ago (1 children)

GameFreak makes the Pokémon games, not Nintendo.

[–] [email protected] 0 points 7 months ago* (last edited 7 months ago) (1 children)

are they owned by nintnedo? also makes sense cause in-house nintendo is always great

[–] [email protected] 0 points 7 months ago (1 children)

Nintendo owns a stake in the franchise, but doesn't do the development

[–] [email protected] 0 points 7 months ago

If you think Nintendo has no creative control over mainline Pokémon games, I have a bridge to sell you.

[–] [email protected] 0 points 8 months ago (1 children)

The original Pokemon universe is limited because it's "family friendly all ages", and there's so much depth to be had that fans want but can't get. This is why Palworld is exceeding; it's embracing themes that the original Pokemon universe can't.

[–] [email protected] 0 points 7 months ago (1 children)

And just not vomiting up garbage games.

Arceus showed ambition, then did nothing to build on it or fix the bugs.

[–] [email protected] 0 points 7 months ago

Scarlet and Violet did build on Arceus quite a bit as far as the open world and catching elements went, but they did not adopt a lot of the turn based combat changes.

S and V were somewhat hamstrung by poor optimization and performance at launch, and I believe this is the reason much of the landscape looks so sparse. I would love to see a breakdown on why Zelda's two most recent entries can look so grand at such a large scale and still get solid frame rates on the Switch while S and V cannot. Is it because of the game engines being used or some other rendering process that is less optimal?

I am a huge Pokémon fan, and I'll be the first to admit that TPC needs to get their crap together. They need to hire the best software engineers and developers they can get that are cohesive with their team, embrace new gameplay ideas, rework their combat system in a way that is innovative and fresh (turn based is nice for younger kids who are playing games for the first time, but there are many other turn based approaches that could offer a larger variety in tactics), and overall step up the grand scale and quality of their games. I would love to see a compelling story with voice acting that can be disabled, game systems that are easy to use but offer masterful depth, improved multiplayer experiences, and difficulty scaling in some fashion so I don't feel like the game gets to a medium difficulty 5 times in the entire playthrough.

Making games that can be enjoyed by all ages is very tough at times, but TPC has the resources to revitalize Pokémon and see insane record sales. I love what they have done to transition to an open world game that can be played alongside a friend, but it's time they take the quality of the game up to 11 and stop peddling us low quality, under-baked attempts at something that could be so grand. You can have the soap box back now. 😅

[–] [email protected] 0 points 8 months ago (3 children)

Pokemon fans were so desperate for any kind of innovation instead of the same game over and over and over with worse pokemon designs. At this point the ai ripoffs feel more like pokemon than actual pokemon. An ice cream cone? Ice cube head penguin? Really gamefreak?

[–] [email protected] 0 points 7 months ago

I mean, a pile of sludge and a boulder with hands aren't much better right?

[–] [email protected] 0 points 7 months ago

It is crazy. Not to mention all of the other attempts at the Pokémon "formula" have mostly just rehashed it. Cassette Beasts is the first I saw that really made some changes... And even they were slight. Digimon and Shin Megami Tensei are quite different but they've also been around for yonks.

[–] [email protected] 0 points 7 months ago (1 children)

You don't shoot pokemon. Period.

[–] [email protected] 0 points 7 months ago (1 children)
[–] [email protected] 0 points 7 months ago (1 children)

Cobblemon is where it's at these days.

[–] [email protected] 0 points 7 months ago (1 children)
[–] [email protected] 0 points 7 months ago (1 children)

It's a different mod just like Pixelmon, but imo a lot better and a lot more charming than Pixelmon ever was.

[–] [email protected] 0 points 7 months ago (1 children)
[–] [email protected] 0 points 7 months ago

Nope, fully open-source! You can find it here: https://modrinth.com/mod/cobblemon

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