this post was submitted on 29 Feb 2024
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[–] [email protected] 67 points 10 months ago* (last edited 10 months ago) (16 children)

So why is it rejected?

Just because they're still trying to use HDMI to prevent piracy? Who in fuck's name is using HDMI capture for piracy? On a 24fps movie, that's 237MB of data to process every second just for the video. A 2 hour movie would be 1.6TB. Plus the audio would likely be over 2TB.

I've got a Jellyfin server packed with 4K Blu-ray rips that suggest there are easier ways to get at that data.

[–] [email protected] 2 points 10 months ago (1 children)

Any good sources on those rips? You can pm of it helps

[–] [email protected] 7 points 10 months ago (4 children)

I just use the trusty old Radarr stack to find them. Pulls from https://1337x.to/ https://thepiratebay.org/ and https://therarbg.to/ on my set up.

You have to get there early to have much chance of getting a full 60GB+ 4K Blu-ray rip in a timely manner, but the ~15GB x265 rips are indistinguishable to me.

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[–] [email protected] 84 points 10 months ago (1 children)

Should… should we sic EU on them?

[–] [email protected] 3 points 10 months ago (1 children)
[–] [email protected] 35 points 10 months ago (1 children)

Apple didn't want to change either hehe

[–] [email protected] 3 points 10 months ago (1 children)

Yeah, what I mean is that HDMI can be easier replaced than Apple :)

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[–] [email protected] 148 points 10 months ago (3 children)

This is really frustrating. This is the only thing holding Linux gaming back for me, as someone who games with a AMD GPU and an OLED TV. On Windows 4k120 works fine, but on Linux I can only get 4k60. I've been trying to use an adapter, but it crashes a lot.

AMD seemed to be really trying to bring this feature to Linux, too. Really tragic that they were trying to support us, and some anti-open source goons shot them down.

[–] [email protected] 8 points 10 months ago (5 children)

I'm a bit confused by your comment. I have a 120Hz Monitor and use an AMD GPU on linux without issues. Connected via the display port on my GPU to the HDMI Port on my monitor (because samsung does not enable DDC on the display port for some reason).

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[–] [email protected] 22 points 10 months ago* (last edited 10 months ago) (1 children)

ive found that the issue in my experience is that X11 only supports a max of 4k60, but Wayland supports 4k120 and beyond. I dont think the cable matters as the same cable im using works on windows with 4k160.

[–] [email protected] 5 points 10 months ago (1 children)

It's a matter of cable bandwidth. 4k120 4:4:4 requires more bandwidth than hdmi 2.0 can provide. You can drop down to 4:2:0, but that's a pretty bad experience and ruins the image quality.

I've been using an adapter cable, but it's really flaky, I don't know if it's a bad cable or what. But a normal hdmi cable just plain works on Windows, since the windows amd driver supports hdmi 2.1.

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[–] [email protected] 12 points 10 months ago (1 children)

are you unable to use display port?

[–] [email protected] 36 points 10 months ago (1 children)

The OLED TV probably only has HDMI. TVs don’t normally have DisplayPort

[–] [email protected] 10 points 10 months ago (2 children)

There are DisplayPort to HDMI adapters. Like this one:

https://www.amazon.com/dp/B08XFSLWQF

None of the adapters seem to support VRR though, for whatever reason.

[–] [email protected] 2 points 10 months ago

Freesync works for me with that cable, but I have some awful cable training problem or something. Everytime the screen is reset, it refuses to go above 4k60 or turn on freesync, and it'll only work again after I have the screen connected for a few minutes. So whenever I start my comouter, have to switch down 4k60 and wait like half an hour to be able to use high refresh rate. It's been doing this for months.

I don't know if I have a bad cable, weird interference, or if FRL adapters are just flaky.

[–] [email protected] 10 points 10 months ago

Same reason probably: the HDMI forum

[–] [email protected] 65 points 10 months ago (1 children)

This sucks as all new TVs use HDMI2.1 for modern features and modern games consoles rely on those for 4k 60Hz HDR, etc.

So now Valve can't just make their own home console with Steam OS for TVs directly (and support high-end features at least).

[–] [email protected] 3 points 10 months ago

I believe this is specifically for FRL. Other features should still work afaik.

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