this post was submitted on 22 May 2025
66 points (95.8% liked)
games
20902 readers
262 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Some plot important characters do show up later if you do opt to go for non-lethal. Enemies you will not see again won't. The arrogant white dude at the start of the game will, for example, show up later if you choose to knock him out vs outright kill him. The method for recruiting the evil origin companion involves non-lethal. Some of the allies you can choose to betray may show up in Act 3 depending on whether or not you choose to non-lethal vs kill.
Also, certain items that you can only obtain from killing someone will not appear if you only knock them out. Also relevant, when the plot does actually require you to kill (as opposed to stop, subdue, etc) someone, knocking out doesn't fulfill the criteria.