this post was submitted on 31 Mar 2025
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It's a bit sad how everybody talk about the new NTsync. Most games, like, 90% of them, are not bound by sync. You would get exactly no performance benefit in them. What's better about it is the correctness of the implementation, more programs will work under WINE as a result of switching to NTsync. It's a good thing, but media clearly seems to miss the point and only focus on a few cases where it would give an impressive performance benefit.
And even if the game did greatly benefit from it, most people are already using esync/fsync in lutris/proton/etc. and so they also won't really see a difference from what they're used to.
The cool thing is that since it is correct there is no barrier to vanilla wine using it, and stuff running well in vanilla wine instead of requiring proton's hijinks is cool.
Good vanilla means more people who don't care for chocolate and mint and raspberry and peanut butter are attracted to it.
Now I am going to buy ice cream.