this post was submitted on 13 Jan 2025
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Speaking of Super Tux, I hope some day in the future that a guy, Kelvin Shadewing on yt, finishes his SuperTux Advance. Just playing what is currently available, currently just for windows, blows away SuperTux, at least in my opinion.
SuperTux is great in it's own way, but I love Advance better because of QOL things like being able to run and also having different playable characters with different abilities. If running is available in the original, I sure have not been able to figure it out, either keyboard or gamepad.
Though, will say I absolutely love SuperTuxKart because of all the custom content for the game that adds so much.
As far as I remember, holding fire while moving will make SuperTux run. Similar to the popular platformer which-must-not-be-named from the NES (which likely only did it like that because the controller had only 2 buttons).
For reference, this is the github: https://github.com/KelvinShadewing/supertux-advance
It uses a cross-platform engine (Brux GDK), in theory you just run
game.brx
from the Brux engine. Is it really Windows only? ..that'd be weird for a Tux game.Pretty sure for now it's just being developed for windows if you want prebuilt executables, but I'm sure with the source code it's possible to make it work with another OS like Linux, but that's beyond my pay grade.
No idea about running it from the Brux engine, but I can certainly try later because I would love to play it on my laptop.
Sad if it is Windows only.