Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/tos/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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@janomike
After a few games, my first impression is "wow, that one's difficult". I didn't make it past Tengu so far. Maybe the magic-centered mechanics are just not my thing (I usually play Huntress, sometimes Rogue, rarely others).
I feel the Cleric lacks thrown weapons (OK, Mage also has none, seems to be a pattern) and the Tome recharges too slow to really use it as a replacement for thrown weapons. (Duelist's special weapon abilities are much faster in recharging, for example.)