this post was submitted on 12 Oct 2024
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[–] [email protected] -1 points 1 month ago* (last edited 1 month ago) (2 children)

For all the complaints about Starfield, being Bethesda-buggy wasn't really one of them. It was possibly their most polished release.

[–] [email protected] 2 points 1 month ago

On my first playthrough, once I got the quest to find the first space temple it bugged, with the quest marker pointing to a specific place in a planet, but no temple spawning there. I had to start a new game as I didn't have any saves from before starting that quest. Not fun.

[–] [email protected] 6 points 1 month ago (2 children)

Are you not from the same reality as me?

[–] [email protected] 2 points 1 month ago (2 children)

Did you even play it, or are you just jumping on the hate bandwagon? It's hardly perfect, but I literally didn't find any significant bugs in over 20 hours of playtime. The game has plenty of fundamental issues certainly, but the bugs are more of a meme than anything.

[–] [email protected] 1 points 1 month ago (1 children)

Literally the first time I played it, the very first planet told me I wasn't supposed to be seeing it.

And I waited a year to buy it.

[–] [email protected] 3 points 1 month ago (1 children)

Did that have any effect on your game? Minor UI issues are pretty common in plenty of games, I personally can't see that as much of an issue. Certainly not the game-breaking bugs of launch Oblivion and Skyrim

[–] [email protected] 1 points 1 month ago

Yes. It affected my enjoyment of the game.

[–] [email protected] 2 points 1 month ago

I did play it, thank you, and it did have multiple bugs I've experienced in previous games.

[–] [email protected] 3 points 1 month ago* (last edited 1 month ago)

Not saying there weren't bugs, but the consensus seemed to be that it was the most polished, bug-free title they've ever launched.

Edit: ...which is a pretty low bar, I know. But it seemed more inline with the bugs that most "AAA" games tend to have at launch.