this post was submitted on 13 Sep 2024
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Partitioning is an advanced technique that takes advantage of leniency in charge input detection to do things you otherwise couldn't. Exists in a few different games, 3rd Strike Urien is probably the best known example for heavily relying on it.
TFH is legit, one of the best fighting games I've ever played. Mechanically the closest comparison I'd give might be to call it a more grounded BlazBlue, just without a trillion system mechanics. It's also one of very few Switch ports to have full crossplay, something even ArcSys apparently can't figure out.
Team Future.