this post was submitted on 15 Sep 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

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cross-posted from: https://lemmit.online/post/3922769

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/linustechtips by /u/RevolutionaryAd8204 on 2024-09-14 15:50:43+00:00.

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[–] [email protected] 0 points 2 months ago (3 children)

It makes sense because servers are expensive to operate. The real scam is nintendo where you pay for P2P multiplayer...

[–] [email protected] 0 points 2 months ago (1 children)

They're stupidly cheap to operate per user when you have millions of them, which is how companies like Facebook manage to make a profit from merely showing adverts to users and with no subscription fees.

Remember that Sony gets a cut from games being distributed to their platform, so online fees are just them double dipping for extra profits.

[–] [email protected] 0 points 2 months ago

Web servers are different from game servers. You need a lot of performance and fast low latency servers to keep up with realtime game play. Webservers however dont need that and can benefit of load balancing accross multiple servers. Scale of economy helps a lot, but with game servers the cost doesnt change much because a session has to be on a single machine.

As for distribution costs, most of the cost is manufacturing and physical distribution of discs. So yeah, they are making a killing by continuing to take a a huge cut from game sales when most of their distribution is online.

[–] [email protected] 0 points 2 months ago

They're stupidly cheap to operate per user when you have millions of them, which is how companies like Facebook manage to make a profit from merely showing adverts to users and with no subscription fees.

[–] [email protected] 0 points 2 months ago

They're expensive when you're not already building a CDN for delivery of massive files all around the world. Economies of scale quickly matter there.