this post was submitted on 11 Feb 2024
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As a Xenoblade fan, I call BS.
But I do expect we'll see more open source VR solutions and support as adoption increases. They're still in that phase of expensive luxury goods in most cases - PSVR costs more than a PS5 and also requires one to work, Index is $1000, and I don't even know where the Apple headset got its pricing.
Most of these also want to lock down their VR as a platform, instead of being ubiquitous hardware like a monitor, and I think lack of standardization is gonna hurt them in the long run by narrowing their audience.
What a bunch of jokers!
Linux could teach 'em a thing or three
If you don't support the hardware in the first place you don't have to continue supporting it!
Guy tapping forehead meme
This. This is what I believe is holding back this tech more than anything else. Even pricing. Just make the hardware and let people play with it however they want, just like they could when PCs first became a thing.
I'm hoping the rumoured Deckard is actually a thing, as that will likely be the closest thing to an open source headset.