this post was submitted on 04 Jun 2024
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The GM said to thank you for the ideas because being a psychic opens up some new story possibilities that he's excited about.
Part of my character's backstory is that he was one of the few survivors when his village of psychics was destroyed during a razorback stampede (and I, as a baby, was the only one who "saw" it coming). He and his family were then taken in by a loxodon/minotaur clan and it just so happens that another player made a minotaur from that same area so we're gonna be buds and I'm going to (mostly) ride on his shoulder so we're gonna get a few more fears. Like if I heal him while in tow, I get healed for half of it, too. Sounds like it's gonna be a pretty fun campaign!
Hey, like I said I was happy to help!
I really hope there's some tension between your mouseman and the loxodon to play on the fact that elephants are afraid of mice ๐คฃ
I was trying to figure out a good way to do that! But the loxodons are so peaceful and they came to our rescue so I wasn't sure how to spin it.
I also have a mouse familiar (with the DM's approval since it's technically supposed to be a rat) so maybe he can be the one who gets up to those shenanigans....once I figure out what I'm supposed to do with a familiar as a psychic...
IRL I think the reason is the elephant is worried about stepping on the mouse, or worried that the mouse will crawl up its trunk. You wouldn't have to play it like racism, more just that the size difference makes him nervous
There are familiar abilities that give extra focus points which will be super useful for you as a Psychic. Also ones that boost your Charisma checks