this post was submitted on 24 Jan 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] [email protected] 0 points 1 year ago (1 children)

People also should be able to pay the artist directly and not some billion dollar company who continue to try to squeeze the artists and limit creativeness all in servitude to the almighty dollar (or any other currency)

[–] [email protected] 0 points 1 year ago (1 children)

Imagine paying $1 to each name that appears in the credits of a movie or tv show, which would be paying the artists directly for their work. It's not feasible, but that's what I read when folks toss out paying the artist directly.

[–] [email protected] 0 points 1 year ago (1 children)

Let's assume that this hypothetical movie had 2,000 people working on it, which isn't a crazy number to assume. You think people should pay $2,000 to watch a movie?

[–] [email protected] 0 points 1 year ago (1 children)

No, that's exactly the point they were making.

[–] [email protected] 0 points 1 year ago (1 children)

But if we assume a movie that made a billion dollars, and assume a high ticket price like $20, then that's 50 million tickets sold. That math only checks out if each person paid $0.01 per worker. If we cut out useless executives, that number goes way the fuck down. So yes, let's pay artists directly, and we'll save money at the same time. Even if it were a tenth of a penny to each credit per viewer, that's $50k on average, which is higher than the actual average wage for crew.. I know actors and directors make more, but that's why I'm not going so far as to say we should only pay $2 for a ticket.

[–] [email protected] 0 points 1 year ago (1 children)

So yes, let’s pay artists directly

Where does the money come from to actually make the movie?

[–] [email protected] 0 points 1 year ago

Based on actual ticket prices, from producers that expect to triple their investment I guess. Us idiots are fantasizing about ~10% while they're hitting triple digit percentages.