this post was submitted on 13 May 2024
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Their games suck ass. Only fun game they have is Mario. That's about it. The Playstation collection and Xbox run circles around the Nintendo garbage.
Spoken like someone who's never played a Zelda game. That being said, probably just play it on an emulator unless you like the portability aspect
Edit: But seriously, Nintendo is one of the only publishers that hasn't ruined their games with live service micro transactions and battle passes, and one of the only publishers that hasn't ruined their long standing IPs yet (Pokémon excluded, but that technically isn't owned completely by Nintendo). I don't exactly like Nintendo as a company but I have to respect that they haven't been cash grabbing in the same way other publishers have.
I respect the not ruining their games with bullshit, but I still don't like their games. I tried Zelda on both the switch and my pc, it sucked. I honestly hated it (and people in this comments don't seem to accept that someone actually hates a game they like lmao). If you compare God of war and horizon zero dawn to Zelda and all Nintendos games, there is just no comparison at all. Sorry, but they suck.
That's fair but you're also phrasing it like the Zelda games are objectively worse than God of War or Horizon Zero Dawn. I played and enjoyed HZD (hoping to pick up forbidden west soon as well) but imo I had a much better time with tears of the kingdom and breath of the wild.
You are criticizing people for not accepting differences in opinion, and then immediately after you claim those opinions are objectively wrong ("just no comparison").
Just leaving a comment with "they suck" with no extra detail doesn't really add anything to a discussion, especially when it isn't exactly as one-sided as you claimed. After playing HZD, I can definitely say Breath of the Wild and Tears of the Kingdom's environment felt better (to me) even if the story was half-baked in some aspects and the graphics were worse. The physics and world engine in BotW (and even moreso in ToTK) felt way more freeing because it is way more flexible. The building system in ToTK and the way the same rules applied any elemental effect (weapons, arrows, physical items in the map, etc.) made doing literally anything feel more fun because there is almost never just one solution to a problem. It really leans into the open-world aspect in ways that HZD never did. There's something to be said about the way I could launch BotW/TotK, raid an enemy camp, do a shrine, and blowing either link or the enemies up spectacularly with a poorly-made contraption in the span of 15 minutes, while I would always feel like I got nothing done if I spent less than an hour in HZD.