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Ruiner developer Reikon Games reportedly lays off more than half its staff | GamesIndustry.biz
(www.gamesindustry.biz)
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It's mindblowing that the studio had 100+ people and their only game was apparently RUINER. I was convinced it was a smaller indie game, how could they have that many employees and only release one decently successful game in like 6+ years?
I think that is a microcosm of the whole business right now. Very low interest rates meant that VC were taking bets like this all the time. Which allowed devs to finance expansion well beyond what their revenues would allow. The free money tap turned off and now everybody has to adjust back down. Low interest rates are an engine for growth. Raising rates is meant to crush investment and employment.
Macro economics is bullshit and not empirical at all but, the monetary policy levers do what they are supposed to do.
VCs chucking millions around, expecting billions, is an engine for growth. Capital is the bottleneck and capital is why these bestselling games now belong to empty studios.