this post was submitted on 21 Mar 2024
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This is a really good interview. tl;dw is...

  • their next game was going to be D&D, but they changed course and are doing something else now
  • Vincke has a vision for "the one RPG to rule them all", and each of their past three RPGs is a step closer to it
  • the next game is not going to be that master vision but one step closer toward it, with their previous 3 RPGs proving out emergent design/multiplayer, story and consequence, and personal stories/performance capture, respectively
  • Vincke would like to have this next game done in 3 years compared to BG3's 6 year development cycle, but realistically expects 4 years, as long as there isn't something like COVID-19 or a war in Ukraine to impede their progress
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[–] [email protected] 16 points 7 months ago (3 children)

Divinity 2 mechanics > BG3 even though BG3 is obviously the ultimate masterpiece. Pumped to see what they do

[–] [email protected] 3 points 7 months ago (1 children)

I'm not sure I agree. DoS2 mechanic are cool, but the combat becomes way to chaotic for my liking. Also you do one mistake and now half your party is dead and the other half is on fire.

[–] [email protected] 4 points 7 months ago (1 children)

That was exactly what I loved about DoS2

[–] [email protected] 2 points 7 months ago

That's fair. To each their own.

[–] [email protected] 11 points 7 months ago (5 children)

I enjoyed BG3 more than any game since Witcher: Wild Hunt. Do you think Divinity 2 would be for me? I am looking for a new long play game.

[–] [email protected] 1 points 7 months ago

Yes. I personally prefer the combat of Divinity 2, but overall they are very, very similar games

[–] [email protected] 2 points 7 months ago* (last edited 7 months ago) (1 children)

If you are going to play Divinity 2, start with Divinity 1

They both have differences in mechanics, but play about the same. The only main difference is that Divinity is only 2 player, while Divinity 2 is 4 player like BG3

Also, the mechanics of both Divinity games are build around it being video games. Meaning it is a better experience. In comparison with BG3, which was build as a TTRPG and only converted to a video game.

The only things I miss with Divinity are the cutscenes. Otherwise they would be as perfect (or even better) than BG3.

[–] [email protected] 1 points 7 months ago (1 children)

Thank you. I will check it out.

[–] [email protected] 2 points 7 months ago* (last edited 7 months ago) (1 children)

I’m gonna disagree with that other commenter. I’d recommend starting with DOS2 before 1. DOS2 is much more refined and generally less annoying to play. And they’re separate stories, so nothing in 2 would spoil the experience of 1

But they’re both good games worth playing, so don’t let that indecision stop you from trying either

[–] [email protected] 1 points 7 months ago (1 children)

Thank you for another perspective. I might just jump in.

[–] [email protected] 1 points 7 months ago (1 children)

Also know you can play 2 player local natively built into the story in both games so if you have a roommate or SO it's a really fun time!

[–] [email protected] 2 points 7 months ago

I like the idea of local coop game play. Online gaming not really my thing.

[–] [email protected] 12 points 7 months ago (1 children)
[–] [email protected] 1 points 7 months ago

Thank you. I will check it out.

[–] [email protected] 6 points 7 months ago (1 children)

It's highly similar. You need to try it

[–] [email protected] 1 points 7 months ago

Thank you. I will check it out.

[–] [email protected] 15 points 7 months ago (1 children)

If we are taking about battle mechanics I hope they come up with a new system all together. I think both the OS2 and BG3/DnD mechanics were serviceable, and it was fun to play out fights. But neither was much of a challenge and fights didn't often feel like unique puzzles.

[–] [email protected] 6 points 7 months ago

Yeah -- I just mean their ability to make a system for video games is better than paper adaptation