I like chess, but I can't think that fast. At that speed, I can only do [email protected] : push pawns, fork things with knights, always take en passant, and try not to blunder away the queen.
hitstun
Look, I come from fighting games and not racing games, so this actually looks OK to me. The goal is to win the race by hook or crook, and you are expected to use every means at your disposal to win. It's dirty play, but it isn't against the rules, and you should expect all of your serious opponents to ram you in this situation.
It's like snaking in Mario Kart DS. It's a weird counter-intuitive mechanic that makes you go faster by powersliding constantly, even on straightaways. If you're playing without snaking, you're not really playing Mario Kart DS.
Me too! My weekly stream is becoming more of a yearly stream. My work schedule doesn't really allow for consistent streams, but maybe that'll change soon.
Castlevania: Aria of Sorrow, practicing the any% route so I can play it onstream soon.
That's when I'm not distracted with [email protected] on my phone.
It doesn't sound right without that loud game start sound at the beginning. I tried to find it, but the Internet Archive is still mostly down and I don't know where else to find the game nowadays.
Hey guys! Hey guys! I just got back from my local fighting game group in 2009 and there's this game I've got to show you.
DragonBlast is a pretty solid 2D indie fighting game with 3D models. Usually, the characters are muscular furries. Well, in this video, there's a joke version called Nico Nico Fighters (ニコニコファイターズ) where all the characters are 2000s-era Japanese internet memes! I'd kill for someone to leak that build to the Internet so I can play it.
Hey guys? Guys! Oh...they left me again.
Spread is brokenly good, but I like playing with Laser too. It feels good to land the entire beam on a boss. Especially in the arcade version, laser kills bosses fast.
Megaupload. It was like the Library of Alexandria burning down. Not just pirated stuff, either.
Whoa... [email protected] looks really good in PieFed's tile views! It's kind of what I was going for with my CSS. I think PieFed has a ton of potential, and I want to mess around with it more.
@[email protected], if you just saw a spike of like 1GB of data getting federated in, that was me manually retrieving my first few hundred posts.
Edit: Oops, I tagged the wrong instance admin named Jerry!
Just make the main link a New York Times gift article link. Those aren't paywalled. https://www.nytimes.com/2024/09/18/world/middleeast/israel-exploding-pagers-hezbollah.html?unlocked_article_code=1.L04.4Yla.tf3LG-_hbGcb&smid=url-share
Here in Ohio, FuncoLand and Electronics Boutique were the national game store chains in town until GameStop bought them both and took over their stores. Funco was known for their lists of trade-in values in magazines in the days before VGPC. Now it's come full circle and GameStop is turning some stores into the 90s FuncoLand stores they replaced.
Oh! I didn't know it was actually against the game's code of conduct to ram like this. In that case, ramming is breaking a rule, and the offender should be reported and punished. What is the punishment for ramming like this, anyway? Is this win taken away from them?
If the developers don't want players to ram each other, that rule should be enforced by the game itself. Either don't have realistic collisions between players, or prevent cars from going offroad after a collision, or instantly take away the offender's money or points.
Fighting game tournaments usually allow everything that's possible in the game engine, but there are exceptions like intentionally crashing the game.