There are some films I enjoy which are objectively bad, and that's okay.
If people want to enjoy Bethesda games, it's fine, each to their own.
However, if you want to talk about game design, there is a lot of evidence which supports the claim that Bethesda don't know what makes a (objectively) good game anymore.
Unfortunately, Bethesda are the only ones in town who are capitalising on "Bethesda style games". (With the exception of a few, like The Outer Worlds, and Cyberpunk 2077).
Bethesda's strong suit is their physical world building - but everything else has been getting worse.
The running joke is that the players mod the game to fix after launch. Except it's not a joke, and it's really not funny when the devs actually expect the community to fix their game. They could simply pay someone to implement every single fix from the UFO4P and UESSP, but choose not to. They do not care about quality.
This is one point I contend with: Fallout 76 didn't become good with patches. I'm not unconvinced that there's a conspiracy for Bethesda to create the impression online that the game became good with updates.
That's just me though.