VisualBuilder4

joined 10 months ago
[–] [email protected] 0 points 4 months ago

Just saw one yesterday night and didn’t knew there was a name for that phenomenon.

Great photo!

[–] [email protected] 38 points 4 months ago (7 children)

Technically it’s just a bunch of metal and other stuff but the thought of deorbiting the ISS makes me sad.

[–] [email protected] 0 points 4 months ago

thank mr skeltal

[–] [email protected] 23 points 4 months ago (2 children)

That sounds like a classical OSI layer 0 problem.

[–] [email protected] 3 points 4 months ago

I would guess that automated systems (especially jettisoning storage) would not be implemented as the gain is to low for the risk in case of a false alarm. There would always be someone reachable and awake in case of emergency to close hatches manually. Warming up the landing module could be interesting though…

I hope the expert will answer!

[–] [email protected] 3 points 5 months ago

happens in the morning after waking up Me: Well, I have no choice then…

[–] [email protected] 1 points 5 months ago
[–] [email protected] 23 points 5 months ago (2 children)

Would be better if the price was 3.141

[–] [email protected] 17 points 6 months ago (2 children)

Oh. I didn’t know this was a thing. In my mother tongue (German) it is like a normal expression.

[–] [email protected] 44 points 6 months ago (10 children)

My quick guess is that it is so dim, that our eyes are seeing it mostly with the rods (instead of the cones), which only see black and white. „In the night all cats are gray“

[–] [email protected] 8 points 7 months ago

In the contrary you could argue, that humanizing them makes it easier to emotionally connect for humans. If that was the intention of the statue it works better that way. But I agree: if the statue would purely be for honoring the mice, it would be more appropriate to look like a real mouse.

[–] [email protected] 11 points 7 months ago

I don’t know about the child support but the infant didn’t die.

 

Rüsselsheim, Germany

view more: next ›