It really was the most ambitious game on the Game Boy. And that final boss battle...
RavenFellBlade
Can we take a moment to appreciate how Metroid II really did the groundwork for what Super Metroid perfected? I don't think SM would have flown to the heights it has had Metroid II not taken the risks it did.
Edit: this wasn't intended as a reply to a comment and should have been it's own comment!
I'd argue Echoes was better in just about every way. It built on everything they made Prime great, while managing to improve on the things that needed improved. I love the whole Prime trilogy, but Echoes felt like it was the best in the series.
Obviously, That Heresy Elicits Ruinous Memories!
Susanne's snootching to that muthafuckin nootches with Jay and Silent fucking Bob! Noise, noise, noise!
I think they oughta install a tiny steam boiler just for the Choo Choo.
Not the first one in the past few days, either.
I feel like that's the exact vibe they go for with these. It feels so authentic, too. VGH clearly has a love of both video game history, and that particular era of documentary programming.
Excellent video! If you have the time to watch all of it, do so. The early days of computing were wild!
Oh oh oh, do one about "S" next! We love Ergodics!
It really was a masterwork in that regard. I really see a lot of the creative genius of that era revolving around working around hardware limitations. Metroid II really did make me rethink what the Game Boy was really capable of back then. How it managed to play so well when the Castlevania games struggled to resemble their NES counterparts really told a pretty telling story in its own right.
Edit: that is a lot of "really"s.