It's religion. The truth doesn't matter, only the practices and values they want you to adopt do.
Chefdano3
I mean, it's true they have a lot of games that use predatory systems designed to trick you into spending more money than you need to. As well as games that are designed purely on capitalizing on base feeling of satisfaction of big number go up. But I feel like this is akin to suing casinos for their games having odds in their favor.
How much of it is on the company, and how much on the player? Like where is the line? If a game is designed to be solely addictive with no other value or purpose, probably should not be acceptable, but how do you make that determination as a games value is different for every individual.
Almost impossible to make a blanket judgement on this, and any legal precedent set by this lawsuit will be troublesome no matter which outcome.
Can't wait to hear about space X satellites falling out of a window.
I did it once, to prove a point.
Oh, of course. What was I thinking? That is the best page in the universe. I mean if it wasn't, then it wouldn't say so at the top of the page.
The only limit of course, being ourselves.
Ah yes, I sometimes reminice about all the good times I spent with a chicken on a raft.
Remember looking at the time counter to see when the first verse would repeat? Ah, good times.
Wow this is an actually interesting question. At first it kinda of seems ridiculous that a provider of age restricted content put the onus of said age verification onto a completed unrelated company. To say the manufacturers of devices capable of going online are the ones responsible for verifying the age of the user seems backwards, and a little unfair to the makers of the devices.
But on the other hand, they make a good point that if one company is collecting info on users to verify if they are legally old enough to view the content, and if they are required to get legal documentation to prove it, That could be a security concern. If the site collects that information from it's users and their network gets compromised, the hacker obtains the legal documents of all of its users. However if you have your device get a certification of your age and be able to pass that cert to a site, and a hacker compromised your device, they would only get the information of that one user. In this way it would act like getting a drink wristband at a concert or large event. Instead of having to show your ID to a bunch of different people, you show it to one, and everyone else just sees that you've been verified of legal age without needing to see the actual ID.
On the other other hand, since personal devices are fully in the hands of the users, it would be pretty safe to assume that users will be able to trick the device into believing they are of legal age with relative ease, so it's effectiveness might not be that great.
Idk man, this is kinda interesting.
Which is exactly what Apple does with their iTunes store.
Oh yeah, the game looks like great fun. Congrats to way forward. Just Konami is a crap company and I have to crap on them when they do their bullshit. Like say Konami's future us not in video games, but instead in pachinko machines, then come back to producing games a few years later.
I guess pachinko machines weren't profitable enough to keep Konami from crawling back to video games. With a nostalgia grab, developed by 3rd party studio.
I think it's just human nature to get enjoyment at making other people upset. It comes from a lack of empathy, understanding, and perspective.
When I was young, my cousin and I would hop into randomly chosen public chatrooms on MSN, or Yahoo, and just start typing stupid messages. We'd spam the chat with constans messages of "booger" or "poopy fart" and watch people get annoyed with us. Sometimes we'd pick a random message from someone and call them out telling them "hey {username}, shut up stupid." The whole chatroom would get mad and tell us to leave, or to stop, and that made us keep doing it more. For a good half hour to 45 min, the entire chatroom was having a bad time except us, who were laughing out heads off at how mad they got and how compeley powerless they were to stop us.
We were also 10.
We haven't experienced how annoying and frustrating that actually is. We didn't understand or even care just how disruptive we were being, nor did we care about our contribution to making the space a bad space to be in. We, as children, didn't have the empathy, compassion, or perspective of experience to care about that, and were just reveling in the attention and the power to force a group of strangers to focus on us and not what they originally wanted to.
Some people eventually develop empathy, self awareness, gain perspective on the world, or otherwise come to understand how immature these acts areof getting joy at being annoying, and stop. Other people don't. The internet is home to people in all different stages of their life's journey, and a lot of them haven't reached that point yet.
Some troll because they're immature. Some do it because they actively dislike a community and pettily get joy at annoying them. Some people just like the attention. People are complicated and weird, and often hard to understand. There is just one thing that will always be true:
As long as people exists, so too will trolls.