I remember playing Project IGI, that one was hard. Die and you have to redo the entire mission, brutal.
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Igi, Deus ex, NASCAR 2, there's a lot of milestone games there
Wolf's logo rocks. I believe all id games have that touch, even Rage.
Everybody way oh!
Bungie’s Oni was really good for the era. Right before halo and when they were still releasing games for Mac. Think I still have that disc in storage somewhere alongside my Mac copy of Halo CE.
I never thought I would see blade of darkness again. Thank you for sharing.
Omg, thanks for this. I was looking for the name of Gunman and Oni. Played them when I was younger and forgot what they were called.
Came here to leave the same comment! I have such distinct memories of Gunman, but could never remember the name of the game.
The Neverhood is deeply underrated. It got a spiritual sequel a few years back.
There is also a platformer set in the same world, using the same main character, on PS1 called Skullmonkeys.
Eidos, I know that name.. Anyone remember commandos?
There were quite a few games using the same formula (and improving on it), to the point where I feel Desperados would be my favorite in that genre, not Commandos itself.
I still remember having to reparation my drive and reinstall windows, upgrading from fat16, because commandos wouldn’t fit on either partition.
I should start collecting physical PC games
Agent 47 looks like he's seen some shit.
Gunman Chronicles is unironically great. Granted, I love games with ludicrous numbers of weapons, but the fact that the weapons have a bazillion firing modes is fun.
absolutely loved Oni, still one of my favorites ever.
Oni was a slapper. Would love to see it done justice. Not by Bungie though.
I absolutely loved Oni. I didn't own a copy for a while but I'd play it round a friends house once a week.. Those fighting mechanics just felt so tight (for the time) and the gun play was weighty and responsive.
Shame to hear about the fate of Oni 2 from here, I had no idea
Rockstar acquired Oni to get its proprietary engine and killed its sequel, Oni 2 because they got what they wanted
Boo rockstar. That game’s mechanics were some of the most fun I ever experienced. It was absolutely crying out for a sequel.
Some classics in there for sure. For those that haven't played it, Oni was a quiet favorite of mine from around then. I don't think it got a lot of attention at the time, or even today. This was Bungie near the end of its Mac-first pre-Halo era.
I didn't know there was a jewel case version. Mine is in a DVD case.
Heard it felt unfinished
I remember the levels being copy/paste rooms, but things like bathrooms and break rooms were absent. It didn't really feel like a real world people live in.
I remember them boasting that an architect contributed to the level design. Turns out, real world environment design didn’t map to early 2000’s game design very well.
Now designing a modern VR game or something, that might be a different story.