this post was submitted on 23 Nov 2024
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I continued Uncharted 4 today. I'm close to finishing it, I'm at 18/22 chapters. This picture is from the Chapter 16 flashback. I also have this weird bug going after i made a separate save for a encounter based achievement. Now all the my aiming has Lock On Aim on Crushing Difficulty. It's annoying a bit because i went through all the first 17 chapters without it, and now it's on.

I took this screenshot at the end of chapter 15. I saw someone post a similar screenshot in the Steam Community tab and i wanted to try recreating it myself. There's looked a lot better, but i like how this one turned out.

There was also this one in a river. I wanted to share this just so i can have an excuse to reiterate how pretty i think this game's water is. Even after being butchered by FSR it still manages to look pretty, it's really good.

Finally i wanted to share this picture of an "ancient Mesopotamian washer/dryer combo"

In more news, me and my friend finally beat the gravemind level in Halo 2 Legendary Difficulty. It took forever and we had a ton of bugs that kept stopping us, but we did it. I don't really have any screenshots from it, but i wanted to share because jesus that level was ungodly hard and i'm proud i finally finished it.

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[–] [email protected] 3 points 4 weeks ago

It’s Maris’s house

[–] [email protected] 4 points 1 month ago (1 children)

Wow that bug sounds wicked annoying. Sorry about that. I love uncharted 4. Since you're playing on crushing I assume you've already played it? I want to replay sometime soon. I haven't since it came out actually; I played twice in a row but haven't since. My main gripe with it (the most probably think of as a positive) is that there aren't enough combat encounters.

[–] [email protected] 1 points 4 weeks ago

Yeah. I played my first playthrough a few years ago. I just finished my crushing run today actually.

One thing I will say after beating it is that I feel like the difficulty of Crushing really drew out combat encounters (at least for me), so it kind of counter balanced the lack of combat encounters