Dave the Diver is the only game in this list that I have played and would not recommend. That game gets really grindy, but has a fun loop for the first couple of hours.
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
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The pace drove me a bit mad. So much stuff front loaded with all kinds of things in play, then you reach a point where they want you to wait X in game days for a crucial item so it grinds to a halt
Interesting seeing Hotline Miami make the list since I just watched a short video essay the other day explaining how OTXO is just a better game in basically every way.
I'm still in the 80s working my way down the list, but I searched and OTXO doesn't appear to be on the page.
Edit: Conversely, I'm pleased to see Portal included instead of Portal 2. The Portal 2 goo was unnecessary and led to more boring puzzle solutions. Portal is a more pure, timeless game. And it has a lot of amazing mods... I should probably look into how to install Portal mods on the Deck...
OTXO just might have been better than Hotline Miami if it was actually released in 2012. My personal gripe with it is how using a mouse at 60fps in [current year] just feels awful.
Missing No One Lives Forever (2). Those games were just fantastic.
CS2 being ranked higher than Siege and Fortnite is really misguided. It's been almost the same game since before the internet. Siege was a welcome improvement on the same formula. Fortnite continues to innovate with new games and new modes, all appealing to a wide range of people and skill groups. Even its main mode sees drastic changes with each season. It keeps things fresh, which is vital for a live service game like those three.
This but ironically.
I fully understand someone thinking x game deserves to be there instead of y but I think this is a great list that spans most genres and serves as a wonderful stepping stone for exploration within gaming.
If I give this list to someone who doesn't know yet, what kind of games they like, this list will show them great games from all major "eras" and all kinds of dev studio sizes/budgets. And once they have played, say, KotoR 2 (since it's in the same list that recommends new and good games like Baldur's Gate 3, they are more likely to check out other old but great games like Gothic 1 and 2 (and, of course, KotoR 1).
The thing for me wasn't so much the game choice but the placement. It feels like they took a big bag of 100 of the best games and randomly picked them out one at a time. If you start to ask is Y really better than X on this list then it starts to make less and less sense.
That's a fair gripe with the list. I guess "Top 100 Games" is just more catchy than "100 Great Games In Random Order"
... Although at this point I've seen so many "Top x y" lists that "x Great y In Random Order" would, ironically, catch my attention more.
How is Doom only in tenth place and the original Half-Life isn't even close to top (edit: I just checked, Half-Life isn't even on the list).
On the other hand, how is doom even on the list? This isn't a 'most influential games' list. Surely the 10th best game in 2024 isn't Doom 1993? Their scoring system (Quality 60%, Importance 15%, Hotness 15%, Playability 10%) makes sense to me, but how they assign those scores is baffling.
Take doom and doom eternal for example:
Doom 1993: Q 8.41 - I 9.99 - H 6.81 - P 6.81
Doom eternal: Q 8.00 - 7.45 - H 6.09 - P 8.45
How is cardboard enemies, simplest damage mechanics, story made of 2 still pictures and exposition text, and single axis camera control higher quality than any modern shooter? And in what universe could a 30 year old game be called hot??
Quick question: have you played original Doom?
It's grossly overrated
In which aspects?
I think the level design holds up incredibly well, and in fact is an example of what to do. It's also not overencumbered by modern bloat.
Have you played it?
Yes?
You sound unsure.
What are your specific feelings on Knee Deep in the Dead level design? Do you enjoy inventory management?
What're your views on original Super Mario?
I meant it as "yes why did you ask?"
I don't have strong feelings about level design. I think the levels I enjoyed the most were in other episodes. If this is about the keys I'm neutral about them, I like exploring everywhere anyways so I'd just collect them on the way. I don't know what else to say
I feel the same way for smb. It has historical importance but it's not up to the quality standards of today. I like the digital movement, feels better than the analogue stick in nwerer games
That's fair.
I'm a massive nerd for level design, and in my mind massive sprawling (especially proceedurally generated) maps/levels are a scourge on modern gaming.
I don't think it's hugely controversial, but I view E1M1 as possibly one of the best levels ever designed. But then again I also view Doom as more like a dungeon crawler RPG that just happens to be first person and real time, so who knows?
I think I also tend to be more into simpler games than ones with too many bolted on systems, which might also be why I tend to favour older ones (or indie ones).
Maybe that's the point? Newer Doom games aren't especially top tier FPSs, and you can find better examples of them (Bioshock (not so modern anymore), the alien-dinosaur-robot spaceship thing, and probably others). So they don't make the list, and then Doom holds the classic place and genre defining status. (Hexen and Strife were never gonna make the list).
I agree that Super Mario Bros could do with a new lick of paint (and think Nintendo has given it more than a few of them) to bring it up to par. Doom, I'm less sure needs updated graphics, but I don't think it'd hurt if it kept everything else the same.
(Favourite Doom levels are probably E1M8, E2M9, and some D2 and TNT and Plutonia levels I can't call to mind off the top of my head.)
I've come to the conclusion I'm incredibly biased on this matter and also that you're entitled to your own opinion, and appreciate that you've responded kindly and patiently.
I see, I don't consciously think about the map/level design when playing something so my opinion of doom comes from its mechanics and presentation, both of which are lacking in comparison to what indie boomer shooters have today.
find better examples of them (Bioshock
I don't know if I played it wrong or something but I really didn't like bioshock 1. It lasted like twice as long as it was fun and as time passed enemies just got spongier. Ammo is super scarce in the beginning and super common at the end. Shooting not very satisfying. The existence of the elemental gun. Bioshock 2 was much better imo
The modding scene keeps it hot
Maybe they keep it fresh for people that already like it, but I haven't seen anyone excited to play doom due to its mods
Fools that don't know what they're missing!
They set a rule that only one game from a series can be on the list. Half-Life 2 probably just beat 1 in the very subjective scoring.
Nah - Doom (DOS): and Doom Eternal are on there, as are Baldur's Gates 2 and 3.
the list also has morrowind and skyrim
True. They did mention Doom and Doom: Eternal as being different enough to warrant both. Don't think that is true for BG2 and BG3 though
I don't usually give much thought to these lists but Minecraft deserves it's place, undoubtedly.
No Terraria :(
This list was really hard for my phone to view. It’s an older phone, so that’s probably why, but it kept freezing and reloading.