How is it compared to the OpenGL pipeline? I finally want to move away from CPU sprite rendering.
196
Be sure to follow the rule before you head out.
Rule: You must post before you leave.
I started to learn OpenGL a few months ago and it is the recommended library to learn because most of the steps in the pipeline are already managed by OpenGL itself. You still need to code some steps but nothing too complicate, even to render a basic triangle in Vulkan is cumbersome so at the same time is easier to screw up and then understanding the root cause in the pipeline since you have to do a lot of stuff by yourself.
I didn't think it would be reposted so many times when I made it *^*
Holy shit! You actually made it? I found it shown for a short moment in a youtube video so I looked it up and posted there. Damn...
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Yeah, I posted it first on Reddit on r/ProgrammerHumor and saw it reposted on r/196 (got way more upvotes there), then I reposted it here myself when Reddit did the Reddit and I moved here.
Tbf it is a good meme...
good meme 👍🏿