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The PS5 controller is pretty sweet.
But the PS1 Dualshock is the original version of that, and has influenced basically everything since. It's the Ocarina of Time of controllers.
That second analogue stick fixed everything to do with cameras in early 3D games.
For VR it's the Oculus Touch. Takes everything about the classic Dualshock design and adds hand tracking.
Index controllers for VR.
Playstation DS4 for flatscreen desktop.
I haven't tried everything out there, but so far nothing I've tried is true perfection. The controller I use as daily driver for my PC is an Xbox 360 controller, which I find extremely nice - except for the D-pad. It also lacks the fancy tricks of the PS5 controller - a controller I Iike less for ergonomics but love for stuff like haptic feedback.
Mouse and keyboard, optionally a Xbox Controller or similar.
But my least liked one? Probably any PlayStation one, I hate them all.
Stadia controller. I switched my old Xbox 360 controllers for stadia controllers. Chargeable, heavy, ergonomic. Win for me.
It was nice of Google to release the bluetooth patch considering they also gave me my money back for them and they're my favorite controller now. The only problem is the button mappings, but Steam Input fixes that.
I bought them second hand, so didn't get any money back haha. I thought of cheaping out, but oh how the turn tables. The controllers work perfectly with Steam but they lack input with non-Steam games sadly. And wirelessly connected the vibration doesn't work while the charging ones connected to my pc go mental, but that's not an issue for me.
Add the non-steam games to steam and then you can turn on Steam Input for them and it corrects the controller issues.
Wow that's smart! Thanks!
Power Glove! Anyone? Anyone?
It's like a slightly worse wiimote lol
Right up there with the ergonomic comfort and ease of use of the N64 tripod!
Xbox 360 was/is peak controller design
What made 360 better than series One (i own this one)?
Better ergonomics? It has such negligible difference design wise, and the d-pad looks awful
I think it's mostly nostalgia, and the fact that it was kind of the first iteration of the design all controllers use now. The 360 controller was good but it was really only the start. In my opinion each xbox controller has been a massive improvement over the last.
The series x controller is probably the most well refined controller I've used, and the only reason it's not my pick for best controller is because I'm a sucker for all the fancy tricks of the dualsense.
The slightly more bulbous wings on the 360 controller actually do a lot for ergonomics, but it's very hand-sized based. For me, the 360 is almost perfect in how the wings tuck into my palms. With the controller about 6 or so inches in front of me, my arms are at a natural angle with wrists straight and the controller is securely held without even a finger on it, and I can press any button without even having to brace it. Take even a little of those wings away, and that gets lost, and edges instead of the smooth roundness get annoying. My partner on the other hand, would need a smaller controller to get that same feel or to cross-thumb the dpad as easily as I do. As much as I originally preferred the symmetry of the playstation layout, I have to give the nod to the xbox layout for being able to dpad with the right thumb.
We desperately need controller makers to stop acting like controllers are one size fits all, when that's not even close to true.
I always forget Xbox has a bigger market in the US.
I'm from SEA and up until the series One console just means Playstation here, I owned the first 3 generation and move to PC.
The series one controller is the first xbox layout I ever owned and the moment I hold it my brain goes "This makes more sense !" D-pads sucks ass though.
Maybe it's just cause I don't really play fps and Fighting and racing games ?
Yeah, someone mentioned haptic trigger in another thread and now I kinda want one. If only Sony makes one with an xbox layout lol, it probably looks ugly as hell with PS design.
I used to hate playstation controllers because they always felt really weird to hold. Even the PS4 controller was terrible for me. With the Dualsense PS5 controller though they just made it an xbox controller with playstation gimmicks and that was such a great move! It doesn't look too ugly either, since it's just the same basic shape as an xbox controller. It doesn't have the nice weight that an xbox controller has and I definitely prefer the joystick layout on xbox, but the haptic triggers, the hd rumble, the trackpad, and the gyro sensor are all things I don't think I can do without anymore!
Nvidia Shield controller, 2015 version.
PS2. Before all the unnecessary extra expense got added in.
I'm not sure what you are referring to here. The Dual Shock 2 was the standard PS2 controller throughout its lifetime.
Do you mean the OG PlayStation, which had the standard controller, then the dual analogue stick, and finally the Dual Shock with the two analogue sticks plus rumble?
I liked the analogue sticks, loved Katamari. Rumble didn't add enough.
I like the sticks and rumble. By extra stuff I meant like haptic triggers and stuff like that in the newest controllers.
The old standard Playstation controller. With sticks and rumble.
I own a Series S. And I've been looking for a PS pattern Xbox controller forever. But I've never found one.
Does the Series S support USB controllers? Could you not use one of those knock off USB PS controllers?
Oh gotcha. You mean before it went Dual Shock 3? Sorry I thought you were referring to the multiple iterations the PS1 had.
Advantage over Dual Shock 2 was that it was wireless, and I do appreciate that, but I completely agree that PlayStation layout is great.
I do like the Dual Shock 4 when on the computer, as the little touchpad on the front helps with SteamOS when dealing with shitty interfaces for 3rd Party Launchers that demand a mouse and keyboard.
If I didn't encounter them occasionally then Dual Shock 3 all the way as I dont normally need any of the other "features".