this post was submitted on 03 Sep 2024
92 points (100.0% liked)

PC Gaming

8237 readers
496 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
top 13 comments
sorted by: hot top controversial new old
[–] [email protected] 3 points 1 week ago

Radical Heights lasted a month. But Concord lasted 10 days. oof.

[–] [email protected] 18 points 1 week ago

There's something great about watching the AAA games industry fall on their face.

[–] [email protected] 11 points 1 week ago (1 children)

@alessandro

  • Estimates give around 700 total active players on PC
  • Each copy costed $39.99 USD plus taxes
  • Let's consider about 700 players on the PS5 side of things to be fair
  • No microtransactions added to the game, that I know of
  • The total lifelong brute earnings of Concord (and thus the amount of money Sony will have to refunds) would therefore be around $60 000 USD, which in the world of AAA gaming is practically peanuts
[–] [email protected] 6 points 1 week ago (1 children)

@alessandro Ah never mind, total purchases were 25000 so the brute earnings were about 1 million USD

[–] [email protected] 6 points 1 week ago

That was estimated sales numbers by an 'analyst' there's no way it sold that much.

[–] [email protected] 22 points 1 week ago (1 children)

This has to be some kind of record, right?

[–] [email protected] 11 points 1 week ago

I think it actually is. Definitely the fastest for a game with a AAA budget at least.

[–] [email protected] 16 points 1 week ago

Sales must have been so low that a refund was a lot cheaper than a class-action lawsuit.

[–] [email protected] 8 points 1 week ago
[–] [email protected] 8 points 1 week ago

daaaaaaaaaaaaammmnnn

[–] [email protected] 35 points 1 week ago (1 children)

ayo this wasn't on the roadmap

[–] [email protected] 18 points 1 week ago (1 children)

Literally the only path forward.

Give up what little you made, or make everyone even more hesitant to buy your next game.

Without a player base, these games are literally unplayable.

Surprised they didn't try free to play instead of shitting down tho

[–] [email protected] 3 points 1 week ago

They're only halting sales. My guess is they're going to make the switch to F2P. It'll take time to build and rework the systems for that though, so they're taking it offline while they do it. I could be wrong, but I don't think so. From the article: "at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players." That implies it's at least not dead for good.

Still, not interested in it at any price really. It looked super generic. That market is crowded with good competitors so they need to do something new to stand out, not just copy what others have done.