this post was submitted on 12 Aug 2024
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[–] [email protected] 4 points 3 months ago* (last edited 3 months ago)

Not a fan of Krafton but I'm glad this team gets to keep their jobs and hopefully they're allowed to make a sequel.

[–] [email protected] 15 points 3 months ago

Remember when the real value were the people building amazing games and not just the IP?

Larion studios/krafton inc remembers.

[–] [email protected] 4 points 3 months ago
[–] [email protected] 8 points 3 months ago (2 children)

So, how long do I have to wait to buy Hi Fi Rush for it to benefit the new studio?

[–] [email protected] 3 points 3 months ago (1 children)

I think MS gets a cut of Hi-Fi Rush 1 no matter what, which you should get and play because it's awesome. Hi-Fi Rush 2 will be the one benefiting Krafton.

[–] [email protected] 1 points 3 months ago

I played it on gamepass, but I've been thinking of getting it on steam, especially if the money would go to the new studio.

[–] [email protected] 6 points 3 months ago* (last edited 3 months ago)

I'm pretty sure Microsoft still own hi fi rush. This'll just be that the company with is Devs have been bought so they can continue working together

Edit: I just actually read it and saw that they did indeed but the ip too. That's awesome.

[–] [email protected] 26 points 3 months ago

Well, that's good. Though I have some concerns about how well Krafton is as a manager for such things. Also, didn't a lot of the developers and other people in Tango already quit before this anyways and went to do other things or joined other studios?

[–] [email protected] 51 points 3 months ago (1 children)

Funny how a trillion dollar monopoly can't keep a studio that makes very highly rated games alive.

[–] [email protected] 50 points 3 months ago* (last edited 3 months ago) (1 children)

Because at that level it has nothing to do with the actual studio or people. It's just numbers on a spreadsheet to a team of accountants moving columns around so the final spreadsheet every 3 months looks as good as possible.

Normally without a sale like this, they would maintain IP rights to sell or use later by whatever studio they wanted to use. The studios are a tool to make the product, nothing more.

[–] [email protected] 3 points 3 months ago (1 children)

Normally a company struggling with console sales would lean into an IP that could sway consumers, even if the game itself didn't make a ton of money.

Sony pumps money into big IPs to do the same, at the expense of game profits.

[–] [email protected] 2 points 3 months ago (1 children)

Normally a company struggling with console sales

You're assuming microsoft still cares about selling consoles... at this point either they gave up on this generation, or they moved on altogether.

[–] [email protected] 4 points 3 months ago

What I don't understand is what the point was in buying all of these expensive studios if they weren't going to compete.