this post was submitted on 09 Feb 2024
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It's like buying a tiara for your fetus, before you even buy a crib.

ALSO, MICROTRANSACTIONS = DLC.

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[–] [email protected] 4 points 9 months ago (1 children)

This would also incentive devs to actually finish their game instead of getting stuck in early access limbo

[–] [email protected] 5 points 9 months ago

Nah, they'd just call it finished and do the same thing.

[–] [email protected] 6 points 9 months ago

This is actually one of the rare times that I fully agree with the everyday consumer when it comes to Early Access. I absolutely 100% agree with this statement if you are still an early access there should not be paid DLC, perhaps they should be able to have free DLC the workshop but definitely should not be allowed to have paid dlc/expansions

[–] [email protected] 0 points 9 months ago

Then don't buy it. Nothing wrong with it.

[–] [email protected] 47 points 9 months ago (1 children)

Because Steven Crowder doesn't deserve to be a meme

[–] [email protected] 11 points 9 months ago (4 children)

Ya know, Calvin really has more in common with Crowder than you might think.

They obviously both childish. They're fundamentally selfish beings. They have incredibly vivid imaginations, but they only ever use them to amuse themselves and reinforce their delusion that they're the most important person. They believe themselves to be rebels against a banal and suffocating system, but in reality they're just irritating little shits, constantly acting upon every rogue impulse of their raging ego and id, with no regard for how they're making life hard for the people who have to live near them.

[–] [email protected] 5 points 9 months ago

Calvin is also only six years old, so he has an excuse.

[–] [email protected] 9 points 9 months ago* (last edited 9 months ago)

didn't like crowder show is dick to all the bros at his work tho?

Imo, Calvin at least is an imaginative, creative individual with an imaginary tiger that frequently gives him shit for his flaws. Kids also notably grow through self absorbed phases while Crowder acts a similar way as an adult.

[–] [email protected] 4 points 9 months ago (1 children)

Man I really hate how right you are.

[–] [email protected] 5 points 9 months ago* (last edited 9 months ago)

Basically, if he ever stops seeing Hobbes as a talking tiger, that'll be the day he just turns into someone like Crowder. Hobbes is kind of a dick, too, but he's Calvin's conscience. He's Calvin's connection to empathy and vulnerability. When he wakes up one day, and just sees a lifeless stuffed toy, he'll be a true monster.

[–] [email protected] 8 points 9 months ago (1 children)

I think thor said it best, horse armor made more money than starcraft 2 expansion. Thus was the beginning of shit DLC cash grabs

[–] [email protected] 6 points 9 months ago

horse armor made more money than starcraft 2 expansion. Thus was the beginning of shit DLC cash grabs

The most annoying thing about that aspect of the phenomenon is how it's based completely and entirely on a false premise. When you do some crazy new shit and it takes off like gangbusters, you CAN'T JUST ASSUME THAT IT'S GOING TO BE POPULAR FOREVER.

Sometimes, a new product or service is immediately popular because it's genuinely a hot seller. The day hotcakes were invented, people probably said they were selling like blowjobs. Then they somehow sold even better than blowjobs, so they became the new idiom. But the thing is, that's not a guaranteed thing, for every product, and you shouldn't base the future of your industry on your bullshit assumptions.

The goddamned horse armor sold like crazy because it was a new thing. The potential market for $2.50 worth of micro-content was beyond wide open. Huge numbers of people were ready to go "LOL, I'LL BUY THAT INSTEAD OF A CRUNCHWRAP SUPREME." That should NOT have been an indicator of further success, in and of itself. But big business motherfuckers don't want to use actual logic, or even real intuition. They just said to themselves "I really want this to be the new easy way of printing money," and so they have spent all the following years FORCING that paradigm into existence.

But I think it's a false paradigm. Nobody talks about the money that's being left on the table, when such a huge percentage of the industry has been given over to microtransaction-based nonsense. The Battle Royale, MOBA, and Hero Shooter genres are as saturated as they're going to be. What about people (like myself, for instance) who play absolutely none of those games?

I've never played them. I'm never going to play them. I'm not even refraining from playing them because I hate microtransactions. I just dislike them, as genres. They're not my cup of tea. I play mostly play a mixture of sandbox games, RPGs, single-player action and shooter games, strategy games, and VR games, as well as a few survival/crafting/fighting games, like Terraria/Starbound.

I'm not alone. There are other people like me, who always want more intentional, in-depth content. If anybody doubts the possibility for better games to make money, you only need to look at Baldur's Gate 3. That game has made shitloads of money. Money that corporate advocates of the "we can just print money with skins and stickers" philosophy can never have access to, unless they also pry open their wallets, and invest in real content.

[–] [email protected] 7 points 9 months ago (1 children)

We as gamers who want this are completely outdone by the insane amount of money some people will spend in this market. Change my mind.

PS. I hate the DLC and micro transaction market as they exist today. But they make 1000x the old market so no way anything changes.

[–] [email protected] 3 points 9 months ago (1 children)

war thunder, destiny 2, what other games are there for the sole purpose of milking multiple payments of money out of people over a long period of time

gta 5 online probably counts too

[–] [email protected] 1 points 9 months ago

Doesn't even have to be the sole reason to be a money killer. WoW, CS2, LoL, Dota. All free to play because if you milk them for $1 for something small it still makes more money than the base game.

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