You know how writers get paid fuck all for the movies they write? You know how animators are paid criminally low wages for the anime they produce? At the end of the day for most media it's the companies that get all the money, not the artists. Therefore, fuck them, I am pirating your content not contributing to your profit margins.
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I don't have an answer to your exact question but I want to emphasize...
NOTHING in the history of humankind has ever existed like computer data. A 100% identical copy of videos, pictures, and music can be made almost instantly at what is essentially zero cost to the original holder of the data. Any comparison to "stealing" or to a physical object (a car lol) just falls flat because the situation is just so different.
Practically speaking, the world we live in, with computers everywhere, cheap storage, and easy fast internet access for so much of the world, has only been around for about two decades, maybe three. NOTHING like this has ever existed before, and businesses, culture, and laws have been very slow to catch up.
I'm not saying pirating is right or wrong, just that the whole idea is still so new that society hasn't caught up to it yet.
In ~Babylon~ Alexandria, docking ships were required to surrender any and all written materials to the library. There, scribes would make a copy of everything that was submitted.
The originals of the documents were stored in the library and the copies were given back to the ships.
First instance of intellectual property piracy?
First instance of intellectual property piracy?
Perhaps, but of course there are still significant differences.
To make these copies you needed a team of highly skilled scribes and their accoutrements, and the ship had to wait in port for several days.
That is to say, these copies in babylon would have come at a significant cost.
There is no ethical consumption under capitalism. Even if I pay for a product I love some asshole suit is going to get a bigger cut than the artists who did the work.
So you pirate it and donate the normal price to the author directly, right?
When I was in university, I watched a movie online using alternative means that I had been kind of interested in, but never went to see. I then watched it again. Then I went out and bought a DVD.
A little after that, I watched a lets play of a game that basically gave the entire experience in a single watch. I liked the game enough that I bought it immediately and just let it sit on my steam library without an install, just so the creator would receive their dues.
A year or so ago, I got a game through a charity bundle and wound up playing hundreds of hours of it. Since the creators got no money from my purchase, I bought merch, and waited for DLC to come out for me to buy instantly, just so they'd get something from me.
Recently, a AAA studio let go a bunch of creators while their game was wrapping up, essentially punishing them for a job well done. The creators will get nothing if I buy the game they made, but the studio that screwed them over will get everything. Just like I always have, I will give as much as they deserve to receive.
I'm an indie author, and all my novels ended up on PDFdrive.
Not that I'd be mad about it. If someone pirates my books and likes them, maybe they'll support me in the future.
Just saying, I'm not wearing suits. I'm working full-time and write when I have off and got the time and energy.
For us Indies, getting eyeballs on our books is next to impossible anyways, so I already gave up on the idea that writing will ever be more than an expensive hobby.
Yep! Often the math is "the people who pirated probably wouldn't have bought your product if they couldn't pirate it, so you didn't lose anything. But you did gain a reader, who can now recommend it to others, and / or make future purchases themselves". Generally speaking, pirating isn't bad to the bottom line (not saying it's good).
It hurts brick and mortar stores, but then, so do libraries. (Hah)