I'm scared. As soon as it becomes profitable, companies in the gaming space will be rushing to enshitiffy PC gaming the way they're doing with consoles. Big, public game companies not paying attention to the PC space is a GOOD thing.
PC Gaming
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
It has always been profitable and we've already seen the enshittification with the plethora of completely useless launchers and company specific accounts. We've more or less grown accustomed to the enshittification that has happened in the last decade.
So I'm not really scared because the real gems of PC gaming aren't from big public companies, they're from small indie teams. All that enshittification just pushes me more and more towards indie games. I occasionally tip my toes into the mainstream games whenever I see something I want to play, but mostly I play games made by small studios who want to make games for others to play rather than make games to make money.
That is true, but until now we've mostly been able to enjoy the best of both without compromise or major obstacles, and even AAA games can offer quality, especially considering the value add of the modding community. We got all the benefit of a AAA title with customization and community at a fraction of the price. Sure, indies will still be there and delivering great quality no matter what, but more actively engaged big companies is still a net loss to PC gaming.
I guess they're all realizing what I've been saying for years about how all the various traits of consoles are for the specific purpose of keeping them paying.
Smug
No shit. PC these days is also less annoying than a console. Like I don't need to renew a stupid subscription to play online and I have way less unskipable updates under Windows than a console.
It makes sense to me. PC is just so much more versatile and can do so many more things than a console. Also, while the initial costs can be higher, you can play your games without fear of compatibility issues or online fees, etc. I can play games from 10-15 years ago without issues (generally).
Just play on whichever device you have that can handle it.
Switched to PC Gaming around the PS3 era and never looked back.
It's really nice to see the Sony titles coming to Steam these days as well.
I'm older so probably not in the demographic. I had a PS4 and liked it. My only complaint was paying for online service. But getting "free" games with the service, okay sure. Lol, you can play some games without PS+. I found this out playing rocket League, yay?
I thought about getting a PS5, but I'm not down with the whole rat race vibe. Paying more then retail seems silly. Resellers, nope. After 3 years the luster of having a new console is over. I'm fine with Steam.
I'd say one of the biggest things that kept people playing console games had to be the console exclusive games. If you wanted to play games like Ratchet & Clank, you'd need a PlayStation. But even that has changed, with the most recent release being available on Steam. Pretty much the only company holding out (Sintendo) is a company that no sane person should care about other than when it's time to get angry about them.