I've read the article, but in no way it's made clear what the life service element of their game entails.
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There's an overarching metagame of the war between humanity and the alien bugs/murderbots
That was part of HD1, wasn't it? So probably not that, right?
It's that + content drops being tied to in game story\metagame elements, and much better communication with the community than the previous game.
What? I thought the original game had a similar thing or is my memory playing tricks on me again? I didn't play it a lot so I could be wrong.
It sorta did. There was a "galactic campaign" but it didn't have a Game Master the way that HD2 does.
It's pretty fantastic for generating hype. Sure gamers can commiserate with each other over particularly hard campaign levels in offline campaigns, but malevalon creek was a whole wave of memes and other engagement.
It's just such a shame Sony had to shit it all up, and that the devs keep pumping out monthly warbonds instead of fixing and balancing what we already have first. I haven't tried polar patriots yet but the reviews so far are not great. Meanwhile they keep nerfing good weapons.
There devs have done an excellent job stabilizing the game to be fair. That launch was rouuuugh
We all know who made it into a live service.
And then they pissed off their entire userbase with the PSN requirement. Incidentally AFAIK you still can't buy the game in countries that don't have PSN accounts available. So the fuckery probably isn't over.
Nah they didn't piss everyone off. Sony's sucky but there's not much you can do about that.
Are you fucking high? Some self-appointed Lorax for the Helldiver community here? Sounds pretty undemocratic of you, citizen.
I just don't really care enough to make an issue of it, it's still a fun game. I'm just surprised they waited so long before they tried to make the account linking mandatory. I linked mine because I was expecting them to pull something like that and apparently I already had one.
children...
they
They being the publisher, Sony, who also was the one who removed it from many countries. Sony did the same thing with Ghosts.
nvm
This is how it should be.
All the other live service games started with that concept as a core pillar, that also sacrificed gameplay. And so many have failed.
The thing is, once the userbase dies the game is non-playable. Maybe they'll update it so you can do stuff without the whole online bit, but I doubt it.
I regularly play games like SMB3 or LTTP, in my opinion masterpieces of gaming which still hold up today. Imagine being a kid today and wanting to replay a game from your childhood later in life. Too bad son, without the live services the game simply isn't playable.
So I feel the argument can be made for live services being an addition to the game and not the core mechanic.