this post was submitted on 03 Feb 2024
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[–] [email protected] 0 points 9 months ago

Facts. Boring as fuck

[–] [email protected] 0 points 9 months ago

"This game named after a crime involving cars involves too much driving and crime"

[–] [email protected] 0 points 9 months ago (2 children)

GTA has always been for teenagers, edgelords, and angstmeisters so they can feel hardcore while they vent out some of their aggression on game characters. You don't play gta for the innovative gameplay, you play it to jack cars and enact violence on virtual douchebags. It actually shares a similar function to postal 2 now that I think about it.

[–] [email protected] 0 points 9 months ago

People enjoy something I don't, they must be mentally ill. tips fedora

[–] [email protected] 0 points 9 months ago

That may have been the case for GTA3, but everything since has been very heavily story based.

I kind of played Trevor like that though. The odd bit of random cyclist murder just felt right for him.

[–] [email protected] 0 points 9 months ago

I don't understand why anyone would want to travel between point A and B and point B and A. Can't they just make up their mind about where they want to be?

I just want to live at point D and spend a pleasant amount of time at point E

[–] [email protected] 0 points 9 months ago* (last edited 9 months ago)

You can go to a virtual titty bar and see virtual titties.

Point A is not the titty bar and point B is the titty bar. That's why it's number 1. It's also why you're murdering everything in your way and trying to get to B as fast as possible. Because it's a titty bar.

[–] [email protected] 0 points 9 months ago

Sir the rest of us were ignoring the mission trying to see how many cops could chase us at once and also how many of them we could murder when we let them catch up. Then they went online with it and people started wearing the game like a suit.

That may explain things.

[–] [email protected] 0 points 9 months ago (2 children)

This is every game for the people that skip dialog and cutscenes.

Now do a recap of a TV show, except skip all the parts where they aren't shooting a gun or stuff isn't exploding. I don't get that TV show, nothing had any context and there was no motivation or lessons to learn, stuff just randomly exploded from being shot at.

[–] [email protected] 0 points 9 months ago (1 children)
[–] [email protected] 0 points 9 months ago (1 children)

So play space invaders if you're fully uninterested in the interactive story.

[–] [email protected] 0 points 9 months ago

GTA is not the last of us, its selling point is not its story

[–] [email protected] 0 points 9 months ago (1 children)

Now do a recap of a TV show, except skip all the parts where they aren't shooting a gun or stuff isn't exploding

The Office would be pretty short

[–] [email protected] 0 points 9 months ago (1 children)

Even the most shooty->explodey TV show there is would be pretty short if you skipped all the good parts.

[–] [email protected] 0 points 9 months ago

Independence Day.

[–] [email protected] 0 points 9 months ago* (last edited 9 months ago) (8 children)

start game

go from A to B

press button/scan object

go from B to C

solve 3rd grade puzzle

go from C to D

scan object and defend while npc does things

optionally sneak from D to E

repeat until the game is over

And the best part is, I'm sure nobody even knows what game I'm talking about, but they think they might have it narrowed to 3 or 4.

Some of my favorite games on the planet are literally "wander around opening doors" and "go to a place to solve simple puzzles, press some buttons, and don't die"

[–] [email protected] 0 points 9 months ago

Minesweeper? Spider solaitre?

[–] [email protected] 0 points 9 months ago

It's Tetris, right? It's gotta be Tetris.

[–] [email protected] 0 points 9 months ago

live in point A

something calls someone away to point B

in order to change it back they have to sacrifice something important

return to point A

they are changed as well

and the best part nobody even knows which story I'm talking about

[–] [email protected] 0 points 9 months ago

I was gonna say it couldn't be Hunt Showdown, but it actually fits pretty well, minus the friendly NPC. Start game, collect clues, fight the boss, wait for the banish and try to defend, then take the boss token to the extract, all while trying not to die from enemy players. Of course the enemy players make it exciting, and I guess that's why I'm not that into single player games.

How else can you create a good player experience while not alienating casual players though?

[–] [email protected] 0 points 9 months ago* (last edited 9 months ago) (1 children)

It's literally every game. The only thing being omitted is the how and why adding flavor and context to going from A to B.

[–] [email protected] 0 points 9 months ago (1 children)

I'll be annoying and say it's been ages since I last played a game like this, and it's not because I don't game

[–] [email protected] 0 points 9 months ago* (last edited 9 months ago) (1 children)

Like Tetris or one of those Eye Spy games? Games where you go nowhere, or do nothing? Guarantee, you're still moving something from A to B. Even if it's just the mouse cursor.

[–] [email protected] 0 points 9 months ago

Moving, sure, but not solving 3rd grade puzzles or defending NPCs

[–] [email protected] 0 points 9 months ago

watch dogs comes to mind first, just because of the 3rd grade puzzle part

[–] [email protected] 0 points 9 months ago

ME Andromeda?

[–] [email protected] 0 points 9 months ago

Star Trek Online is what comes to mind immediately for me

[–] [email protected] 0 points 9 months ago
[–] [email protected] 0 points 9 months ago

L take. GTA5 is a solid game. Never cared for online tho

[–] [email protected] 0 points 9 months ago

You've just described nearly all action, adventure, and shooter games.

[–] [email protected] 0 points 9 months ago (3 children)

At least Vice City had fun missions like dropping bombs in trashcans with the world’s most fickle RC helicopters

[–] [email protected] 0 points 9 months ago (1 children)

That's San Andreas. I loved all their missions and even though they also could be reduced to only, driving, flying and shooting they all felt distinct and memorable.

Invading Madd Dogg's mansion and stealing lyric book and delivering it back OG Loc who had a party in your hood was fun. Stealing jetpack for a hippy, burying alive someone in construction site while they are in portable toilet, doing heists with Catalina, all that was fun.

I can't seem to recall a single GTA 4 or 5 mission / moment truly memorable besides the line "Causin, let's go bowling". Maybe it's all related to when I played SA and probably my memory was better then.

[–] [email protected] 0 points 9 months ago (1 children)

Your memory may indeed be a bit flaky, because that mission (demolition man) is quite definitely from Vice City :)

I agree with the sentiment of your post though

[–] [email protected] 0 points 9 months ago

Thought you meant New Model Army mission which also feature RC heli, bombs and barrels :)

I remember not knowing how to activate magnet and thinking that mission is impossible.

[–] [email protected] 0 points 9 months ago

I suckered at that mission.

Yet went great flying helicopters later.

Would try again

[–] [email protected] 0 points 9 months ago (1 children)

"fun"... yeah, not exactly a word I'd use to describe that mission.

[–] [email protected] 0 points 9 months ago

Not sure if they fixed it in the PC port, but I enjoyed it when I played it last. I think I failed the mission only once, if at all?

I imagine they reduced the number of enemies or their aggro range, or raised the timer by a ton

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