Facts. Boring as fuck
Gaming
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Logo uses joystick by liftarn
"This game named after a crime involving cars involves too much driving and crime"
GTA has always been for teenagers, edgelords, and angstmeisters so they can feel hardcore while they vent out some of their aggression on game characters. You don't play gta for the innovative gameplay, you play it to jack cars and enact violence on virtual douchebags. It actually shares a similar function to postal 2 now that I think about it.
People enjoy something I don't, they must be mentally ill. tips fedora
That may have been the case for GTA3, but everything since has been very heavily story based.
I kind of played Trevor like that though. The odd bit of random cyclist murder just felt right for him.
I don't understand why anyone would want to travel between point A and B and point B and A. Can't they just make up their mind about where they want to be?
I just want to live at point D and spend a pleasant amount of time at point E
You can go to a virtual titty bar and see virtual titties.
Point A is not the titty bar and point B is the titty bar. That's why it's number 1. It's also why you're murdering everything in your way and trying to get to B as fast as possible. Because it's a titty bar.
Sir the rest of us were ignoring the mission trying to see how many cops could chase us at once and also how many of them we could murder when we let them catch up. Then they went online with it and people started wearing the game like a suit.
That may explain things.
This is every game for the people that skip dialog and cutscenes.
Now do a recap of a TV show, except skip all the parts where they aren't shooting a gun or stuff isn't exploding. I don't get that TV show, nothing had any context and there was no motivation or lessons to learn, stuff just randomly exploded from being shot at.
Its a game, not a movie
So play space invaders if you're fully uninterested in the interactive story.
GTA is not the last of us, its selling point is not its story
Now do a recap of a TV show, except skip all the parts where they aren't shooting a gun or stuff isn't exploding
The Office would be pretty short
Even the most shooty->explodey TV show there is would be pretty short if you skipped all the good parts.
Independence Day.
start game
go from A to B
press button/scan object
go from B to C
solve 3rd grade puzzle
go from C to D
scan object and defend while npc does things
optionally sneak from D to E
repeat until the game is over
And the best part is, I'm sure nobody even knows what game I'm talking about, but they think they might have it narrowed to 3 or 4.
Some of my favorite games on the planet are literally "wander around opening doors" and "go to a place to solve simple puzzles, press some buttons, and don't die"
Minesweeper? Spider solaitre?
It's Tetris, right? It's gotta be Tetris.
live in point A
something calls someone away to point B
in order to change it back they have to sacrifice something important
return to point A
they are changed as well
and the best part nobody even knows which story I'm talking about
I was gonna say it couldn't be Hunt Showdown, but it actually fits pretty well, minus the friendly NPC. Start game, collect clues, fight the boss, wait for the banish and try to defend, then take the boss token to the extract, all while trying not to die from enemy players. Of course the enemy players make it exciting, and I guess that's why I'm not that into single player games.
How else can you create a good player experience while not alienating casual players though?
It's literally every game. The only thing being omitted is the how and why adding flavor and context to going from A to B.
I'll be annoying and say it's been ages since I last played a game like this, and it's not because I don't game
Like Tetris or one of those Eye Spy games? Games where you go nowhere, or do nothing? Guarantee, you're still moving something from A to B. Even if it's just the mouse cursor.
Moving, sure, but not solving 3rd grade puzzles or defending NPCs
watch dogs comes to mind first, just because of the 3rd grade puzzle part
ME Andromeda?
Star Trek Online is what comes to mind immediately for me
Duck Hunt?
L take. GTA5 is a solid game. Never cared for online tho
You've just described nearly all action, adventure, and shooter games.
At least Vice City had fun missions like dropping bombs in trashcans with the world’s most fickle RC helicopters
That's San Andreas. I loved all their missions and even though they also could be reduced to only, driving, flying and shooting they all felt distinct and memorable.
Invading Madd Dogg's mansion and stealing lyric book and delivering it back OG Loc who had a party in your hood was fun. Stealing jetpack for a hippy, burying alive someone in construction site while they are in portable toilet, doing heists with Catalina, all that was fun.
I can't seem to recall a single GTA 4 or 5 mission / moment truly memorable besides the line "Causin, let's go bowling". Maybe it's all related to when I played SA and probably my memory was better then.
Your memory may indeed be a bit flaky, because that mission (demolition man) is quite definitely from Vice City :)
I agree with the sentiment of your post though
Thought you meant New Model Army mission which also feature RC heli, bombs and barrels :)
I remember not knowing how to activate magnet and thinking that mission is impossible.
I suckered at that mission.
Yet went great flying helicopters later.
Would try again
"fun"... yeah, not exactly a word I'd use to describe that mission.
Not sure if they fixed it in the PC port, but I enjoyed it when I played it last. I think I failed the mission only once, if at all?
I imagine they reduced the number of enemies or their aggro range, or raised the timer by a ton