this post was submitted on 30 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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They could have easily crammed the Steam Deck full of stuff to make it hard to use for piracy - locking down everything, making it usable only to play games you legitimately own, force you to go through who knows what hoops in order to play games on it. That's what Nintendo or Apple or most other companies do.

But they didn't, because they realized they didn't have to. It's 100% possible to put pirated games on the Steam Deck - in fact, it's as easy as it could reasonably be. You copy it over, you wire it up to Steam, if it's a non-Linux game you set it up with Proton or whatever else you want to use to run it, bam. You can now run it in Steam just as easily as a normal Steam game (usually.) If you want something similar to cloud saves you can even set up SyncThing for that.

But all of that is a lot of work, and after all that you still don't have automatic updates, and some games won't run this way for one reason or another even though they'll run if you own them (usually, I assume, because of Steam Deck specific tweaks or install stuff that are only used when you're running them on the Deck via the normal method.) Some of this you can work around but it's even more hoops.

Whereas if you own a game it's just push a button and play. They made legitimately owning a game more convenient than piracy, and they did it without relying on DRM or anything that restricts or annoys legitimate users at all - even if a game has a DRM-free GOG version, owning it on Steam will still make it easier to play on the Steam Deck.

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[–] [email protected] 1 points 11 months ago

Well, I stopped pirating games a long ago because of steam, because of how good it was/is as a service and low prices. I don't think any game publisher should cry about steam prices, because when the AAA game is just released and for a full price, millions of FOMOs run to buy it. And I can wait and see if it's worth it.

[–] [email protected] 1 points 11 months ago (1 children)

I actually bought some games on Steam I already owned on other launchers because while I could set them up via Lutris or the like just hitting "Play" is so much easier it's unreal. Valve is doing so much to make Linux game as comfortable as possible I don't even remotely consider buying from anyone else because there it's a pain in the ass just to get the game running once, never mind keeping it running through updates

[–] [email protected] 1 points 11 months ago

Not to mention keeping game saves in sync. I’m experimenting with syncthing for my pirated games, but I have to admit that just getting the Steam version sounds much more sensible now that I’ve my Steam deck.

[–] [email protected] 3 points 11 months ago (2 children)

I think steam in general is a proof that its a service issue

[–] [email protected] 1 points 11 months ago

It’s funny. I’m dirt poor and I really want to play The Last of Us again. I could easily download it and get it going through piracy. Heck, it’s crossed my mind a time or two.

But you know what I’m doing? I’m waiting for it to go on sale and I’ll grab it then if the time is right. If not I’ll wait until it is.

I have plenty to do until then.

It’s definitely a service issue. I haven’t pirated a single game on Steam Deck.

[–] [email protected] 4 points 11 months ago (5 children)

Valve is one of those companies that I genuinely believe makes a strong argument for ethical capitalism being possible. Sure, they have some shitty things, but overall they do treat developers and customers reasonably well, they provide hardware and software that is easy to use and non-abusive (not filled with spyware and data harvesters, doesn't use advertising, is well maintained, etc.). If we could obliterate all of the other major conglomerates and replace them with people/companies that understand that you don't have to be a massive pile of shit to make money the world would be better off.

[–] [email protected] 1 points 11 months ago (1 children)

Its really just because Gabe is the dude.

It would devolve of he died.

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[–] [email protected] 1 points 11 months ago (1 children)

Valve is not publicly owned, I don't think you can equate commerce to Capitalism.

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[–] [email protected] 1 points 11 months ago (2 children)

Valve argued in court that you do not own any title in your library and that they are a subscription based service. That's not very ethical.

[–] [email protected] 1 points 11 months ago (8 children)

Is that not true though? As much as we hate it, until you get given some transferrable proof of ownership of the game (like an NFT) and ability to play without being tied to one service, it's the unfortunate reality of online game services.

It's easy to go buy a physical game but when it's online, you don't own anything - yet

[–] [email protected] 1 points 11 months ago (4 children)

It's true. Pragmatically speaking if you don't have access to the server software you can't play it if the servers go down, and besides reverse engineering or the goodwill of the developers I'm not aware of any games with online components that continue to be playable after their servers are taken down.

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[–] [email protected] 1 points 11 months ago

I buy most of my games on steam simply because it makes running them on Linux so damn easy, and I remember the bad old days when it was hell!

[–] [email protected] 10 points 11 months ago* (last edited 11 months ago) (2 children)

The steam deck is how you prevent piracy. If you look at the huge influx of streaming services, you'll see an example of how you encourage piracy. I recently dropped three of my services in favor of one pirate site that has almost everything. They even offer a subscription tier and I've considered it. I'm willing to pay for good content. What I'm not willing to do is pay dozens of middlemen across multiple companies to rip off the people who actually make my favorite shows and then memory hole the shows a few months after they premiere.

[–] [email protected] 2 points 11 months ago (1 children)

Recently got a switch. Digital games are same price as physical, locked to my account/switch and saves don't move easily between devices. Steam deck, I can play on any hardware that can support it TV, PC laptop games cloud save for free. I can play online games for free. I know that games I buy today will be available in 10 years on my next PC. I only buy carts for the switch cause they give me more flexibility still not even the same as steam.

[–] [email protected] 1 points 11 months ago (1 children)

I very rarely backup game saves but only the thought of being locked to a console puts me off. I can't possibly invest 100+ hours in a Pokemon game and lose everything of the battery dies, screen breaks, console is forgotten on a bus or stolen, and so on.

[–] [email protected] 1 points 11 months ago (2 children)

Switch save files can be saved in the cloud, but the game devs have to enable it. You can also save them to an SD card.

[–] [email protected] 1 points 11 months ago

Except for Pokémon games which are saved directly to the internal storage and unable to be moved unless you have the original save device (and it’s working) as well as the new device and transfer the save manually.

Splatoon is the same. Saves are locked to the system, even with NSO.

Animal crossing was the same until people raised hell about it.

[–] [email protected] 2 points 11 months ago

Saved in the cloud if youre a NSO subscriber* Aint paying for the sub? Tough luck kid.

[–] [email protected] 0 points 11 months ago (1 children)

memory hole

sick turn of phrase, i'm stealing that

[–] [email protected] 1 points 11 months ago (3 children)

Please read 1984. That's where this term comes from. You're living through a combination of it and Brave New World.

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[–] [email protected] 1 points 11 months ago (1 children)

The deck has made me more likely to buy a game on steam because of how easy it is.

[–] [email protected] 1 points 11 months ago (1 children)

Seamlessly syncing game saves between my Deck and my primary gaming PC is so nice. Before I travel I just make sure to wake up the deck long enough to get updates and sync saves.

For non steam games I use syncthing but that always requires just a little bit of work.

[–] [email protected] 0 points 11 months ago (1 children)

For non steam games I use syncthing but that always requires just a little bit of work.

Can you use this feature with games added as a shortcut (bought from other means).

I’m guessing the answer is no?

[–] [email protected] 0 points 11 months ago (1 children)

A non-steam game can be launched through Steam on either device, but Steam doesn't sync game saves for non-Steam games, hence Toribor's use of syncthing. Once a sync job is set up for each game's save folder, it'll keep them synced about as well as Steam does for native games.

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