this post was submitted on 26 Jan 2024
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Okay let me start with two heavy hitters right from the get go and don't forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don't get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it's okay here while Ubisoft gets the blame...like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won't get Dutch because it's a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I'm now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can't understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I'm really curios what your takes are and how highly I get downvoted into oblivion ๐Ÿ˜‚

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[โ€“] [email protected] 4 points 9 months ago (4 children)

I fucking HATE Souls-like games. I love fantasy and RPG games but FromSoft games are just hard for the sake of being hard.

I'm an adult with a life (kinda) - I don't have 600hrs to dedicate to defeating the fucking Taurus Demon. I even looked up HOW to kill it but apparently my controller usage wasn't good enough to move at speed even though I completed God of War 3 on the highest difficulty.

The fact I had to re-tread the same stupid fucking area before that to reach the fucking Taurus Cunt was to much.

I quit the game and vowed to never play another FromSoft game or anything that claimed to be a "Souls-like".

I stupidly listened to someone say Sekiro was a better game than Ghost of Tsushima (which I love). So I played it....

WTF?! The first group of enemies were all identical - no variations. There was also only TWO fucking moves I could perform. A wooden-looking block and a janky looking attack. An absolute fucking abortion of a game and I'm convinced the idiot who told me it was better than GoT had never played it.

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[โ€“] [email protected] 4 points 9 months ago (3 children)

Final Fantasy 7. I've tried to play it multiple times, but the game's story never pulled me in. And with how long of a trek it is between story moments and the slog of combat encounters I usually put the game down.

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[โ€“] [email protected] 14 points 9 months ago (2 children)

In this thread: People who don't like a genre of game, criticizing games for being that genre

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[โ€“] [email protected] 3 points 9 months ago

Anything made by guerrilla. Beautiful, boring tech demos

[โ€“] [email protected] 13 points 9 months ago (2 children)

The last of us was a boring shooter with unlikable characters who continually did things i wouldn't do so i couldn't invest myself in their story. The gameplay didn't save it.

[โ€“] [email protected] 1 points 9 months ago (1 children)

Didn't like the game but the show was good

[โ€“] [email protected] 2 points 9 months ago (1 children)

Maybe I'll go check that out now that I've played both games.

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[โ€“] [email protected] 3 points 9 months ago* (last edited 9 months ago) (2 children)

I want to go back to RDR2 but I'm not a fan of how slow moving the intro is and I don't want to do loads of bullshit before having fun.

For my answer.

Super Mario Bros Wonder... I'm playing through it now. It's a bit shit. They've definitely tried some stuff here which isn't bad but very little is landing for me. I don't like the new kingdom, I don't like the map experience or aesthetic and I dislike some of the level building.

When I played Mario Maker 2 I saw the reason behind the success for the franchise in that there was a secret sauce to how a level is made and it is apparently missing from a lot of these. On top of that the castle battles are fairly lackluster with no sign of Bowser.

I'll finish it but it's miles behind the previous entries, all of them I think

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[โ€“] [email protected] 11 points 9 months ago (5 children)

Breathe of the Wild and Tears of the Kingdom are at the top of that list for me. The "old" style Zelda games are objectively better in terms of pacing and exploration. And I absolutely hate the weapon durability system in the better ones. I've read their reasoning behind it, but they're wrong. It sucks and makes the game more about hoarding the good weapons and avoiding combat whenever possible, which is boring as shit.

[โ€“] [email protected] 1 points 9 months ago

Ocarina of Time was the peak Zelda game. ๐Ÿ‘ Not played any others since.

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[โ€“] [email protected] 5 points 9 months ago (5 children)

Dave the Diver. I tried it but got it refunded. I'm certain if I had kept it, I would've regretted it. It's not relaxing or cozy, even early on. As someone sick who believed the "relaxing" hype, I was incredibly disappointed.

Afterwards, I even randomly saw a streamer just ragequit the game live because he couldn't stand more easy, slow puzzles. That just confirmed it for me.

[โ€“] [email protected] 2 points 9 months ago

The steam awards were just a popularity contest the categories meant nothing

[โ€“] [email protected] 4 points 9 months ago

I swear every game now is about punishing the gamer. I just want to feel immersed in it and possibly feel powerful depending on the story. I am already punished enough with real life.

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[โ€“] [email protected] 4 points 9 months ago (3 children)

Any of the Paper Mario or Super Mario RPG games. Maybe I'm not the target audience, but I've often felt that without the Mario name they would be considered mediocre.

Alongside this, basically every 3D Sonic game. I feel that Sonic has become a thing for furries, and that the 3D games just don't really seem to get what a Sonic game should be. Frontiers was somewhat decent in the open world aspect, but its constant reliance on the homing dash just highlights how buggy those games are.

[โ€“] [email protected] 1 points 9 months ago

I tried playing Paper Mario a few months ago having never played a Mario game fully before. I got bored with all the intro chatting text and quit.

[โ€“] [email protected] 1 points 9 months ago

Which paper Mario? Everything except the first and second were hot garbage

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[โ€“] [email protected] 8 points 9 months ago
  • Abzu - hated the underwater movement controls
  • Deponia & MechaNika - the protagonist is an asshole
  • Papers Please - too stressful (works well as a piece of art, but wasn't an enjoyable experience)
[โ€“] [email protected] 3 points 9 months ago (2 children)

Undertale and For Honor

Undertale is a decent enough game, I guess, but whenever I think about it, I think about all the crazies that call themselves fans of it. It's exhausting just thinking about it.

For Honor got me interested, but it made a few very bad choices. Magnet hands and slow attacks meant that you could react to attacks, and never had to worry about whiffing. It's so dull to have basically no concept of interesting movement play in a game about fighting.

[โ€“] [email protected] 1 points 9 months ago

For Honor was once my favorite game. As players got better the design of the game tried to account for it and the game went from a slow paced, gritty fighter to a very fast paced beat em up, focusing less on mind games and skill and more about getting the right combos and abusing safe attacks.

I still come back and play every now and then but it's very arcady compared to when it first came out.

[โ€“] [email protected] 1 points 9 months ago

I'll go one further on Undertale. I tried it for about an hour and found it to be completely boring. It felt like shovel ware.

[โ€“] [email protected] 10 points 9 months ago (3 children)

Neverwinter Nights.

I'm not going to say it's a bad game, but if I want to read a book, I'll read a book.

[โ€“] [email protected] 1 points 9 months ago

I tried to get into that game so many times but it was such a bloody slog!!! I've since found Torchlight I & II scratched that simple dungeony-DnD-ish itch.

[โ€“] [email protected] 3 points 9 months ago

As an avid fan of NWN.. this comment amuses me. You're not wrong.

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[โ€“] [email protected] 2 points 9 months ago (1 children)

Zelda: Breath of the Wild - Not a bad game per se, but I don't get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it's okay here while Ubisoft gets the blame...like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Maybe you are missing, or ignoring the context that this was like the big jump from conventional Zelda to... Well BOTW.

I don't consider myself a Zelda guy, but I have played several games, and I find BOTW a very good open world, yeah, it might feel empty, but at the same time it feels like you can do lots of things, kinda like making your own adventure, so I guess it needs commitment from the user side.

That aspect made me understand the context of the game and I have been having a lot of fun with it, if you see something you must likely can interact with it, or has a meaning.

This is very impressive for a Wii U/Switch game if you ask me, and also I feel like if I don't play BOTW before Tears of The Kingdom I would never go back to try it ๐Ÿคฃ (that is why I'm paying it).

My only real issue with it is that its soundtrack on the field is so dull, some people like it and say that it is to be ambient or subtle, but screw that, give me my epic tracks! I need something that moves my feet lol, there must be a reason why many RPGs (which are with us before open world games and provide a lengthy experience) have catchy tracks.

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