Okay let me start with two heavy hitters right from the get go and don't forget these are only personal oppinions and I absolute understand if you like those games. Good for you!
Zelda: Breath of the Wild -
Not a bad game per se, but I don't get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it's okay here while Ubisoft gets the blame...like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.
Red Dead Redemption 2 -
Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won't get Dutch because it's a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I'm now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can't understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.
So there they are, two highly controversial oppinions by me and now I'm really curios what your takes are and how highly I get downvoted into oblivion ๐
I want to go back to RDR2 but I'm not a fan of how slow moving the intro is and I don't want to do loads of bullshit before having fun.
For my answer.
Super Mario Bros Wonder... I'm playing through it now. It's a bit shit. They've definitely tried some stuff here which isn't bad but very little is landing for me. I don't like the new kingdom, I don't like the map experience or aesthetic and I dislike some of the level building.
When I played Mario Maker 2 I saw the reason behind the success for the franchise in that there was a secret sauce to how a level is made and it is apparently missing from a lot of these. On top of that the castle battles are fairly lackluster with no sign of Bowser.
I'll finish it but it's miles behind the previous entries, all of them I think
I had fun playing Wonder, but it was just really easy with the exception of the bonus world. Another case of dumbing down in the name of "accessibility".
It seems to be excessively difficult or too easy and the map sucks in an effort to make it non linear.