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Tried the free fly days recently, the game would crash every time I played because apparently my 16GB of RAM isn't enough to play this game. Yes, I changed my page file to accommodate, yes it ran longer afterwards but still crashed, also changing your page file to accommodate your game's dogshit optimization, even in early access, is not an acceptable way to handle the problem. I noped the fuck out of star citizen after that, so I guess their free fly days did the opposite for me and convinced me that the game wasn't worth my time or effort to play.
I've played with 16 gig RAM for years so that's not the issue, homie
It absolutely 100% is the problem, it's what the crash logs point too and what every ridiculous reddit troubleshooting thread says to do, increase the fucking page file. The only thing I can think of is the crash logs might be referencing VRAM not system RAM, of which I have 8GB on a vega56. Regardless if of that's the case then it's the same problem, dogshit optimization.
I've been playing with 16 gig DDR3, and an EVGA 2060SC with 6gig of VRAM. It's not the problem.
Yes it is the problem, this is the same exact issue I was having: https://www.reddit.com/r/starcitizen/comments/njds5f/constant_crash_is_out_of_system_memory_yes/
And my problems were in the last free flight days. Google it and there are a shit ton of forum and reddit posts about it. You can stop gaslighting now.
The last couple free fly days were pushing a buggy, shit build that was an experimental roll-out of brand new tech that completely re-wrote major back end systems. On top of that, free flies are generally a problem because they have an area in it that doesn't normally exist, with a ton of people in them, acting like clowns and actively trying to tank things like free players do, often running ships that aren't even released yet. Get out of that area, and it runs a lot better. I'm not gaslighting shit. I don't think you know what that term means. I'm running on hardware that is far out of date, with less memory and horsepower than yours. I have no problems with running out of memory, and I don't have problems running mostly stable frames in any area outside of the free fly expo center.
Quit blaming optimization when there's a mountain of empirical evidence that you're wrong when your entire argument is "Reddit says so on a 3yr old post", despite them patching the game generally multiple times every 3 months. I know a LOT of people who only have 16 gig and run it fine. Hell, they even have the hardware matrix so you can SEE what other people are running and how your hardware compares on the list. You can literally see the data that proves I'm right.
Here ya go bud, definition of gaslight, which you definitely are doing. https://www.psychologytoday.com/us/basics/gaslighting
As far as the game getting patched you've just admitted the game is a buggy piece of shit! Also, it's not just reddit 3 years ago!
Here, let me Google that shit for you: https://letmegooglethat.com/?q=star+citizen+out+of+memory+
And if you seriously need help Google'ing the issue then here you go: https://support.robertsspaceindustries.com/hc/en-us/articles/360000083387-Out-of-memory-errors-set-your-pagefile
https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/ram-usage
And if you need a more recent example:
https://www.reddit.com/r/starcitizen/comments/107hd3u/newcomer_thats_been_trying_to_play_for_3_days/
Here is one from 2023 from people claiming it requires 32GB: https://testsquadron.com/threads/32gb-vs-64gb-ram-in-star-citizen.20662/
The game is not optimized and is a broken, buggy piece of shit scam of a game but nah bruh, it's just my PC...gtfo of here with that shit.
Support article from 2015, then support article from 5 yrs ago, then article from 7 yrs ago, then forum discussion from 1yr ago that also doesn't agree with your statement. Way to go, bud. Ignore all the evidence and tools to find the facts yourself to dig up bullshit that's outdated and has no supporting documentation to find arguments that support your confirmation bias. Nicely done.
The game is in alpha. It will have bugs when they are building brand new technology that's never been done before. That does not conflict with anything I've said, and that does not mean it is a "buggy AF, broken, scam game". It plays fine for most people, and MANY people are playing just fine on old AF hardware, including myself playing on a rig that's at least two generations older than yours. You are wrong. It's okay to be wrong, bro. Just like having a couple glitches that get patched pretty quickly can mean your game is still a game and one that works. 1.7 million people have been enjoying the game, and you can too.
Here's that hardware matrix and telemetry that supports everything I'm telling you, including stability data. Also, the support article from 4yrs ago telling you how to use that matrix and showing these tools are nothing new and you could have used them long before making your ridiculous argument. It's even updated in real time. Have a look.
Star citizen players get what they deserve if they buy this. It is pretty clear this game will never be finished and its only purpose is to extract money from whales with more money than brain cells.
First off, I would never spend that much on a game. Got a $70 starter pack. Nothing more than you would spend on a normal game. Can't blame cig for playing the monetization game. Either there's regulations that stops this shit or capitalism goes brr. That's the world we've built.
As for the game itself; when Star Citizen works there's nothing like it. A huge space battle followed by a tense zero g boarding action. Taking the cargo and salvage afterwards. Hell, just flying across a solar system and landing on a planet and getting out and walking around -- all without a load screen -- is something to be experienced.
To anyone reading this. If you're the type of person that has the resources and you buy games at ~50-70 price point, do it. Even with all the alpha bullshit. Even with all the easy echo chamber shit posts. There's some magic happening with SC.
Plenty of streamers if you're on the fence. Berks is good if you just want to catch a stream.
You can blame CIG for the monetization game, you can blame anyone doing it. Especially when the goal post gets moved over and over and over. When the goal post was placed specifically to increase monetization. I'm glad people like them game at it's current state, but it's hard to argue that there arnt some ethical monetization issues at hand.
It's hard to agree with that when you can buy in for $40 and get 2 games.
2 games? I was promised one of those games in 2016. The other is starting to resemble a game after a decade, but still not a "game".
Nobody was promised anything in 2016. I backed in 2014 with the express knowledge that the pledge was to support the development of two games at whatever pace it took to do it to the standards they stated from the beginning, and not to compromise for the sake of delivering something less than that. They have been very clear from the beginning that it was not going to be a quick release, but a release that upheld the dreams they were putting on paper. THAT'S what you backed, and they have been very clear about that since day 1.
And the fact that many people have hundreds or thousands of hours in the 'verse at this point tells me it's plenty of a game at this point for people to have gotten their money's worth.
I know i paid less than $100 for my package and have more hours in the game than more than half my stream library, so seems like a game to me.... And one that's been plenty worth my entertainment dollars.
Answer the Call in 2016, not ringing any bells??
That was never announced as a solid release date for SQ42. Yes, there was branding on the page that COULD have been interpreted that way, but there was never a statement or announcement saying that was happening. CitizenCon the same year they announced there were delays that were going to prevent what they HOPED would be released in 2016, as is quite common, particularly when the scope of the project changes as much as it did due to stretch goals and increased scope. They then provided a multitude of new tools and platforms for people to understand the behind the scenes and current progress so further miscommunication would hopefully be minimized.
So you're saying there was mismanagement and feature creep which led to a delay of 8 years?
Not even close, but nice straw man!
How's it a strawman? Development delays are typically in the tune of months after the given date, not nearly a decade. From what I can see, they massively moved the goalposts and at the last I heard, they were ignoring or denying requests for refunds despite not having delivered what was promised to paying clients. Accusations of mismanagement are nothing compared to the fraud it could be argued to be in a courtroom. Just sayin'
It's a straw man because that's not at all what was said, and you're misrepresenting things to make your point easier. That's the very definition of a straw man.
They haven't moved any goal posts. They haven't been screwing anybody or failing to meet any promises, and have in fact been rather transparent about goals and expectations while NOT making hard commitments on timelines because of the revolutionary nature of the technology they are trying to develop. People backed a very ambitious dream BECAUSE it was ambitious, but the developer promised that they would take the time to do it right by delivering that dream rather than rush out some bullshit like traditional publishers have been doing for years.
One thing I've found is people are REALLY bad at reading comprehension or failing entirely to pay attention to things that are plainly communicated. There's years and years of consistent messaging, and from day 1 they've been very up front about what expectations should be. Refunds won't be given and fraud doesn't exist when you pledge to back a development project that is doing exactly what they said they would do.
This isn't a game you purchase off the shelf, it was a crowd funded project that has from the beginning been very clear about everything you should expect. People are just terrible at actually listening.
There hasn't been mismanagement. There hasn't been feature creep. People have gotten exactly what they paid for. They contributed to a project in development, and were given access to play a game they helped fund while it's being developed. It's not CIGs fault those people didn't know what they were donating funds for despite them being told exactly what they were paying for. You can see the trail of communications saying exactly that since the Kickstarter.
The game exists. The game is playable. They are regularly delivering patch after patch and moving steadily towards not one but two products that are well within the design and scope as originally billed.
They are absolutely delivering, and the people who say otherwise either have an agenda, or haven't been paying attention.
Jus sayin'