this post was submitted on 11 Apr 2025
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[–] [email protected] 20 points 4 days ago

Kids these days didn't know how to video game.

[–] [email protected] 3 points 4 days ago

Venom's 1up in Maximum Carnage

[–] [email protected] 16 points 4 days ago (1 children)
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[–] [email protected] 5 points 4 days ago

I mean, that's what being a gamer is. You know the tropes.

You know someone should know them as well. So they surely can and will apply them.

And you sure as fuck ain't letting another gamer get the upper hand on you, we don't do that here

[–] [email protected] 7 points 4 days ago

Aladin had that extra life at the start of the first level.

[–] [email protected] 7 points 4 days ago

Prehistoric had something on the left

[–] [email protected] 7 points 4 days ago (1 children)

It was Castlevania that did this to me.

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[–] [email protected] 33 points 4 days ago (1 children)

TIL CAD is still going and it looks different.

[–] [email protected] 6 points 4 days ago* (last edited 4 days ago)

But can you truly see it when the quality is so bad it's blurry af?

Original:

https://cad-comic.com/comic/backtrack/

[–] [email protected] 73 points 4 days ago (3 children)

Donkey Kong Country did this to me forever

[–] [email protected] 7 points 4 days ago
[–] [email protected] 16 points 4 days ago (1 children)

Also at the end of the level. I remember 3 had balloons n stuff there.

[–] [email protected] 20 points 4 days ago (5 children)

Mario world has some secret exits you had to access by going under the goal and past the ending as well.

[–] [email protected] 11 points 4 days ago (1 children)

Mario bros 1-2

Some of the levels seemed like you could jump over the flag pole, but it would grab it from the other side. Then Mario lost levels had one where you could get passed the flag and it felt so good finally being able to do it.

Tap for spoilerUntil you got to the end and it turned out to be a warp zone that brought you backwards instead of forwards lol

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[–] [email protected] 7 points 4 days ago

Chainsaw in the first level of Doom 2?

[–] [email protected] 32 points 4 days ago (1 children)

Also in this list: checking under stairs and behind waterfalls

[–] [email protected] 8 points 4 days ago

And hitting every bit of wall that looks suspiciously flat and empty. I'm looking at you, Miyazaki.

[–] [email protected] 32 points 4 days ago (1 children)

In Sega Genesis/Mega Drive Aladdin in several levels in the beginning you have go forward a bit and then return back to the start to find the secret. Needles to say, it also messed me up for life.

[–] [email protected] 9 points 4 days ago

Sonic on the game gear does this on the second boss

[–] [email protected] 8 points 4 days ago

Ha! In Kirby they put stars or collectibles or plot items in obscure places in just about every game!

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