this post was submitted on 11 Apr 2025
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Fedigrow

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Back with newsgroups the general rule was to go from general to specific. You start with a general discussion group and when discussions about video games get annoying you create a games group. If then there are too many Baldur’s Gate discussions you create BG. If they are dominated by Baldur’s Gate 3 you create a Baldur’s Gate 3 group. If everyone is fawning over Withers you create a Withers group which of course will be flooded with discussion about the Withers’ tits mod, which shall get its own group.

Meaning you should create a group when demand is there and not the other way around.

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[–] [email protected] 7 points 2 weeks ago* (last edited 2 weeks ago)

The generalist advice only works for topics that are not controversial. If there is any outrage in the discussion talking in the general area will be very negative and never get into the core issue you want to discuss

As someone who runs multiple niche health and diet communities I can literally feel the burn everytime the topic comes up in a general discussion.

Here is a community promo post for a diet community https://hackertalks.com/post/8398344 50% downvotes and 31 comments all negative

Here is the first introduction post for the community https://hackertalks.com/post/5677435 75% downvotrs, and 40ish all negative comments

I'm just trying to illustrate how anything controversial needs to be protected and sheltered for meaningful growth. All the negativity that can be delivered has a real chilling effect on new user participation

[–] [email protected] 4 points 2 weeks ago

I agree, this is why I launched only a single community on my new instance called [email protected] - on instance [email protected] - federated for all your general bullshiting needs. Post whatever is on your mind, helps if you're funny.

[–] [email protected] 6 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

I think both ways work. Obviously if there is a demand not being filled, filling it would be good.

But also, sometimes people don't even know they want a thing until they are presented with it. Example: Funhole.

[–] [email protected] 10 points 2 weeks ago (1 children)

The problem is that trying to talk about very specific things in a general community will just result in silence if no one in the general community knows/cares about the very specific thing.

On Reddit, you can type /r/nameofanygame and find a sub populated by people who also found it that way. This obviously cannot work on Lemmy, not outside of a few very very very popular games. But for games that are too niche to have fandom spaces here, directing the niche fandom elements to [email protected] isn't likely to fit there either. Some of my favorite games are titles that I might just literally be the only person on Lemmy who plays them, so I just don't think there's any kind of space for them, general or specific.

I play a lot of Riichi Mahjong, and I saw that [email protected] already exists, so when I see some interesting content I try tossing it over there in the hopes that if I keep doing so, maybe at some point more people will eventually join me. Would I be better off posting to [email protected] because generalist good, specific bad? Probably not, I doubt anyone there is interested in deep technical What Would You Discard? analysis. Maybe the most surface level casual/beginner content might fit in, I could crosspost a basic How to Play tutorial there, but content that is too specific doesn't make sense in that kind of community.

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Some of my favorite games are titles that I might just literally be the only person on Lemmy who plays them, so I just don’t think there’s any kind of space for them, general or specific.

What genre are those games? There is

So maybe there is a genre category that your game could belong to?

[–] [email protected] 5 points 2 weeks ago

lol I have been trying to compile a list of all active video game genre communities to release here at some point, thanks for helping me with some I did not know of, here's what I had so far

[–] [email protected] 4 points 2 weeks ago (1 children)

I play a fair amount of stuff, some mainstream enough to post here, some not. But genre-wise I'd say my biggest favorites are fighting games and versus puzzle games.

[email protected] exists, and I do post there occasionally. But the games I play (Skullgirls, Them's Fightin' Herds, Under Night In-Birth) are the niche-within-a-niche, I've drifted off from the wider mainstream FGC.

Versus puzzle games... I'm the guy who been very disgruntled over the fact that the genre as a whole is dead and buried. There's just not much of a community for these games anywhere anymore.

Last year I published a video essay about how Sega's mismanagement slowly killed Puyo Puyo. I did post that one to a few communities here, because "In-depth video essay about a game you've never played but will still find interesting by the end of this video" is a genre that can fit into a general space.

But that kind of video essay is the only type of content that I think I could post here. I don't expect anyone to take an interest in competitive highlights, coaching, analysis, etc. Last week we got some more news about Sega screwing up again, but that's still not something I'd expect to generate discussion here.

It's not just how niche the games themselves are, but the distinction between the type of content that fits a general space versus content only hardcore fans will even understand, let alone take an interest in.

[–] [email protected] 3 points 2 weeks ago

Somehow [email protected] has also absorbed puzzle games there. Not where I'd think to look but okay.

If you made a puzzle game community I'd totally follow and post whenever I see one.

Sadly I do not really engage with video essays because… ugh, video, I'd rather read an article. Shame, because I wish I could say "I'll engage with this high quality content!" but truth is I have some I reject on personal tastes too. But I promise there are people who will, even if it is only a few. Speaking as someone trucking on with some communities of like… one other person, and I am lucky to have even gotten them because I was screaming at the void for awhile now.

[–] [email protected] 8 points 2 weeks ago (1 children)

For some groups there is no visible demand because they are too niche for general discussions.

[–] [email protected] 3 points 2 weeks ago (2 children)

Do you have any examples in mind?

[–] [email protected] 3 points 2 weeks ago (1 children)

On Reddit there's a couple (animal) trapping subreddits, one of which I run. While very active they typically have less than 100 people in them.

[–] [email protected] 1 points 2 weeks ago (1 children)

I could see a something like a generalist Hobbies communities leading to the creating of a more niche Trapping one

[–] [email protected] 5 points 2 weeks ago (2 children)

I don't think "hobbies" makes sense as a generalist community. No one is interested in "hobbies" as a general concept, they're interested in their own specific hobby. Trying to consolidate completely unrelated hobbies into one space in the hopes that more people will subscribe won't work if those people have no common ground to discuss together in that space.

[–] [email protected] 1 points 2 weeks ago* (last edited 2 weeks ago)

I think something you're missing is that "we create communities as needed" has an inverse as well. "We delete communities as needed". Sometimes you create the general topic and it's so general that all of the niches overtake it. When that happens and the general just isn't needed, you prune it. No community has to exist forever and sometimes it's only purpose will be as a reference point to others. And sometimes even that isn't needed anymore and it vanishes too.

It's a constantly changing, dynamic system. The point is that it should cater to what's needed/being used at the moment.

[–] [email protected] 3 points 2 weeks ago

At this moment, there are at least a few manual hobbies that could coexist on the same community

They don't have to be as interested in the other ones as their own niche, but at least they can share space and activity.

You could potentially have an "outdoor hobbies" with fishing, camping, animal trapping etc.

You kind of already see this when all of those hobbies can post to [email protected]

[–] [email protected] 11 points 2 weeks ago (2 children)

A good example would be [email protected]. I don't remember seeing anything about Formula 1 outside of this community, yet it exists, and people have some discussions.

I was also thinking about [email protected] and [email protected]. Theoretically, the chain should look like this: general discussion -> gaming -> flightsim -> xplane. In practice, the last two are so small that it's hard to imagine them manifesting in a general discussion about games. The example of Baldur's Gate 3 is way too simplistic given how enormously popular that game is.

Both flightsim communities are practically dead. Does that mean they shouldn't exist and that they can't grow without notable demand elsewhere? I don't know. I want to try and test that hypothesis by adding content. I just know from my experience that when I'm searching for a niche community and see it's dead, I drop it. But if there's even minimal activity, I might subscribe and participate.

[–] [email protected] 4 points 2 weeks ago (1 children)

FYI, lemmyfly.org is on sale, the instance doesn't exist anymore

If you want to keep [email protected] active, you can promote it on [email protected], and probably other flight communities like [email protected]

[–] [email protected] 1 points 2 weeks ago

on sale

I'd probably use "for sale" in this context. "On sale" colloquially means "available at reduced price", and GoDaddy's price for lemmyfly (4.9k$) seems pretty high for a .org.

[–] [email protected] 9 points 2 weeks ago (1 children)

I think what needs to be tacked on is you need the generalized communities to point to the niches. Sure, you can start the formula1 or flightsim community immediately - that group already exists outside the fediverse and you just need to give them a new location. Sure.

But for your niche communities, you need the general community to be a launching off point for the others. You need the gamer who's interested in different controllers to see the other flightsim community exists and decide to follow it too. You need to give the average person a way to discover the community without already knowing explicitly that it exists.

Otherwise, you'll only attract people who are migrating from one service to another(and doing a 1:1 swap of their communities) and not reach the general audience. A lot of hobbies or communities I've joined were because of someone else mentioning it in a different but related community.

Think about people in general: no one starts by saying they want to program data tables in Python. They start with a general interest in computers and move on from there.

[–] [email protected] 4 points 2 weeks ago (1 children)

Otherwise, you’ll only attract people who are migrating from one service to another(and doing a 1:1 swap of their communities) and not reach the general audience. A lot of hobbies or communities I’ve joined were because of someone else mentioning it in a different but related community.

I don't see how we contradict each other. I didn't say we shouldn't create general communities. My point was that we don't necessarily need to wait for a visible demand in a general community because it might never manifest itself for smaller things, although people might be silently looking for them.

[–] [email protected] 3 points 2 weeks ago

We don't really disagree. I think you should make the communities. But I also think they won't grow until they're being mentioned on the general community.

[–] [email protected] 19 points 2 weeks ago (1 children)

I don't know, this kind of reasoning seems to create too much empty "content" and not enough real communities. Yeah, creating a bunch of generalist coms will get traffic and engagement, but the people there don't actually share anything in common, it's just a time waster.
I don't want Lemmy to be a time wasting app, I want it to have genuine communities with valuable content instead of endless AskReddit, AITA, AIO, etc etc etc. Therefore, I'm of the opinion that people should create communities about their hobbies and create high quality content there, which will drive demand. If the community ends up too specific, they can always just cross post to a more generic one as well.

[–] [email protected] 2 points 2 weeks ago (1 children)

Hello,

I see you commented on [email protected]. Would you qualify it as a community with discussion, or just a time waster?

[–] [email protected] 10 points 2 weeks ago (1 children)

I guess movies would be a specific enough topic for me, but what I mean is people with a passion for, say, film noir shouldn't wait for film noir fans to show up on a thread, they should just create the content and hope the others find it.
I want to be clear that I'm not judging any "time waster" type of communities. It's fun to discuss random questions during downtime at work, it's just not where a strong community is formed. Reddit lives on through everything precisely because of the niche communities, not because of r/pics or something

[–] [email protected] 9 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

I suppose part of the problem with many nicher community concepts is that on here, for many, it is often screaming into the abyss. You can't keep a flow of content going in many cases. Meaning it just sits there quietly. And if someone down the line happens to join lemmy and be interested, it's conceivable they'll see the small community you made, think its dead, and then make their own. I think niche communities can work, but there needs to be a way for the owner to post new content every day without just seeming to talk to themselves. My ObscureMusic community works in that sense because I have a large amount of obscure music that (if anyone's noticed) I'm going down alphabetically lol.

I actually think the answer to this is that lemmy needs some kind of built-in categorisation system.

[–] [email protected] 4 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

There are some people I have noticed just screaming into the void and I somehow stumbled on their community by chance. If I have any interest I follow and try to post too, and even if I don't have interest I at least toss them a quick "I see you, community building is hard, good luck!" message. I cannot lift up every community by myself, but I can at least try to help a bit with anything I fall into that I have at least a mild interest in.

[–] [email protected] 4 points 2 weeks ago (1 children)

That's what the weekly fedigrow post is for too, feel free to redirect them there, it might help them

[–] [email protected] 1 points 2 weeks ago

Yeah, I was holding off because I'm still compiling the list lol, that is why I only ever popped it in that comment and not in a new thread yet. Want to find gaming genre communities that aren't just my personal Subscribed list to add, that feels selfish otherwise

[–] [email protected] 4 points 2 weeks ago (2 children)
[–] [email protected] 3 points 2 weeks ago (1 children)

Oh, I forgot about this site. I certainly can use it to do proof-of-concept for ideas here, but I'm thinking more of beyond me. A wider-used tool (and imo with more/better categories)

[–] [email protected] 1 points 2 weeks ago

with more/better categories

Users can create feeds too: https://piefed.social/feeds

[–] [email protected] 4 points 2 weeks ago (1 children)
[–] [email protected] 1 points 2 weeks ago (1 children)
[–] [email protected] 1 points 2 weeks ago

Yeah [email protected] isn't there so its a bit outdated (as is [email protected] still there) so its very outdated. I get the concept tho.

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