this post was submitted on 07 Dec 2023
0 points (NaN% liked)

OpenStreetMap community

3890 readers
3 users here now

Everything #OpenStreetMap related is welcome: software releases, showing of your work, questions about how to tag something, as long as it has to do with OpenStreetMap or OpenStreetMap-related software.

OpenStreetMap is a map of the world, created by people like you and free to use under an open license.

Join OpenStreetMap and start mapping: https://www.openstreetmap.org.

There are many communication channels about OSM, many organized around a certain country or region. Discover them on https://openstreetmap.community

https://mapcomplete.org is an easy-to-use website to view, edit and add points (such as shops, restaurants and others)

https://learnosm.org/en/ has a lot of information for beginners too.

founded 4 years ago
MODERATORS
 

In the web UI, OSM can't be zoomed in far enough to see the names of POIs in reasonably dense areas. I can get around this by going into edit mode, and mobile apps don't have this restriction. But the out-of-the-box experience, for non-insiders just using the web site, doesn't reveal all that OSM has to offer.

Does anyone know what the rationale for this is?

top 6 comments
sorted by: hot top controversial new old
[–] [email protected] 0 points 6 months ago

The real answer you wanna hear is:

Soon no more! As they will move from pixel based tiles to vector based rendering which will massively speed up load times and allow any zoomlevel you want.

https://blog.openstreetmap.org/2024/02/11/2024-announcing-the-year-of-the-openstreetmap-vector-maps/

[–] [email protected] 0 points 9 months ago

I would recommend using a dedicated openstreetmap app or service.

[–] [email protected] 0 points 9 months ago (1 children)

The website relies on something called tiles to display the map, which are prerendered blocks at different zoom levels.

https://wiki.openstreetmap.org/wiki/Tiles

In order to make any kind of devices able to visualize the map, the tile server will distribute rasterized tiles, which are easy to process even on a low-powered device. The drawback is that those tiles need to be generated by the server and more importantly stored. A tile of the entire earth zoomed out will not take a lot of storage, but the higher you zoom, the more tiles you need. If you don't put a higher limit to the zoom level ,it will take an exponential amount of storage on the server, which is a problem.

[–] [email protected] 0 points 9 months ago

since CyclOSM, traffic and humanitarian Style can zoom to 20.. do you know why exactly the Standard Map does limit to 19?

[–] [email protected] 0 points 9 months ago (1 children)

The main URL points to this: san francisco map bit

[–] [email protected] 0 points 9 months ago

Not exactly a solution, but you can change layer to CyclOSM and you can zoom further