this post was submitted on 03 Mar 2025
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[–] [email protected] 41 points 3 weeks ago (13 children)

Something selling in the tens of thousands of millions at every release has zero reason to do better.

If any, it has all the reasons to find the lowest point in which they keep selling that much so they can cut effort as much as possible while maintaining the income.

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[–] [email protected] 138 points 3 weeks ago (5 children)

And it's so annoying to hear the excuse "BEcaUsE tHe sWITCh iS aN UNDErpOWeRed SYsTEm" when the Switch's launch title was Breath of the Wild.

[–] [email protected] 63 points 3 weeks ago (2 children)

Not only. BotW was a wiiu title too, so it had to be made considering the limits of wiiu!

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[–] [email protected] 79 points 3 weeks ago (9 children)

Imho the problem with the 3D-era pokemon games isn't that they look low-fi, it's that they look low-fi in a boring way. Like they were built from asset-store content from 15 years ago.

If ever there was a game that could've gotten away with some weird theme like voxel-art or heavy use of billboarded sprites, it's pokemon. Like, imagine a pokemon game with pixelated hand-animated textures like in Megaman Legends. That would work.

Megaman Legends showing an expressive face texture

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[–] [email protected] 19 points 3 weeks ago (4 children)

It's okay. Palworld exists and it looks pretty good.

[–] [email protected] 7 points 3 weeks ago

thats the only pokemon game i play

they could be prettier tho but the whole thing has jank half ass charme

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