I'm guessing it got a boost from the Witcher 4 announcement.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Yeah it kicks ass. This is like making a story out of Skyrim or Baldur's Gate 3 or even Witcher 3 continuing to have players. People like playing really good single player RPGs. There aren't that many of them.
Good, they deserve it.
They released among death threats and stick by their game this entire time.
I would buy it again if I could, so I just gift it to friends who get Steam Decks.
Its been my favorite of the last few years.
Oh yeah? well I'm doing seventy thousand and ONE steam players a night. Take that, CyberFlunk.
I'm quite glad. Its become a solid game that manages to not feel like a hollow collectathon despite ubisofts best efforts to make people like it. The music is banger, the visuals are haunting, gameplay can get tailored to your own perticular liking of batshit crazy thanks to build and perk system that is the best by far since payday 2 and it is the one game where I walk as much as possible. If only metro system was better and didn't take away control from player and rebinding controls wasn't hitmans experience turned up to 11.
It's 4 years after release, but they only recently finished it.
At least they stuck to it, and were transparent about the state of things.
I've bought several early access games that I don't play yet, because I believe they will get there at some point. My hardware doesn't do cyberpunk 2077 justice, but if it did I would've bought it too.
They didn't release it as early access. It was the full release. Then they finished it last year. That's the issue.
They released it in such a state that Sony removed it from their store and offered full refunds.
It helps that there's a pretty robust modding community. It gives the game good replayability, in addition to all the improvements and changes CDPR have made. Sure, a huge percentage of the mods are sexy outfits, but that's pretty normal for a heavily modded game.
I think players are beginning to appreciate the work put into the game and understand the true depth of the world, characters, and missions.
It's a fundamentally great game with a catastrophic launch that now is just a memory.
A launch that taught companies they can in fact release unfinished games and still outsell everything they have previously done
That is... not the lesson CDProjektRed learnt
That is the lesson their investment board learned. It caused strife in the company because of the divide it showcased between those who made the company, and those who own it.
Not really, the investors were not happy, and the stock plummeted following the release. The stock hasn't recovered the top value before the 2020 launch.
The peak happened 2 years after the release, a period where they saw a massive growth as their incomplete game hit, and then saturated it's market. The majority of the decline is being blamed on the unexpectedly high costs of the the phantom liberty DLC, and the studio's backlash to the first release's crunch culture. CP2077 coming out incomplete didn't sway their customer base, leading to investors backing off. The cost of the follow-up caused investor stress, especially because of the internal strife of crunch culture, which lead to major parts of their dev teams leaving to be competition. This is what has lead investors to cash out, and thus devalue their stock. It wasn't the incomplete game release that rocketed them to all time highs. That move saw crazy successful sales.
The peak happened 2 years after the release,
No, it didn't. What do you base that on? The stock value peaked right before release and then took a dive. Just look at the stock history....
I mean I upgraded my PC just to be able to play it when it came out and now I want to upgrade again for Path- and Raytracing.
I just upgraded to a 4070 Ti, and I gotta say that coming from my old 2080 Ti, it’s not that much better looking.
I'm still using my old 1060 and it runs like a charm on medium! And it looks great as well. Can't believe how well they've managed to optimize this game.
Yeah, probably but my PC is also for me what for other people is their car or instrument. I just want to keep upgrading and fiddling with it.
Wait for DLSS4, the mfgen is series 5 exclusive but the transformer model with the improved performance is being ported all the way back to the 2000 series. Might get the performance uplift you need without buying anything if you already have an RTX card.
And if nvidia doesn't do it, modders likely will. Been running framegen on my 2060 since long before patch 2.13, and the mod version is better than the official one in my opinion.
I can’t believe that game‘s been out for four years now.
Honestly, I thought it longer.